Apologies in advance if this is a foolish question or I'm missing something obvious- it's been a long week and I hope you'll forgive me.
I've been using the War3 mods so kindly provided by Renee, and they've been working wonderfully. I just published the Extension Mod I had been working on that uses the War3 mods to bnet to test it, when... well, the War3 races aren't selectable! Bummer! Is there something in particular I have to do in order that the War3 races are selectable in the race dropdown like in the Arcade version?
Thanks!
Zetal
Edit: Made some changes and now the races appear. I'm not really sure what I changed, other than reuploading the map? Maybe I just missed it the first time. Woops.
Yes, but other problems have arisen that I still haven't given up on trying to fix. To clarify, I'm trying to add the Starcraft races back in and balance them appropriate so that you could play Zerg vs Orc or something equivalent.
Right now I have it as a lovely extension mod, and I've started chipping away at an automatic map-converter that will change the portion of the map belonging to a player of a certain type from the Starcraft resources to the Warcraft resources (adding a large abundance of trees in what I think is a 'natural' pattern, and a gold mine at the proper distance) and that's coming along nicely, but I still have a big issue with the race selection.
So basically this is where the situation is: There's a selection dropdown for Terran, Zerg, and Protoss. Then there's another selection dropdown for Orc, Human, Night Elf, and Undead. Then there's a third dropdown for Terran, Zerg, Protoss, Orc, Human, Night Elf, and Undead.
Obviously this isn't correct or ideal. :P
I set the SC2 races "Selectable" flag to false, hoping that would remove the original dropdown from the lobby- it didn't. :(
I added a Game Attribute with the name Races (War3) hoping it would override the identically named attribute in the War3DataAbils mod- it didn't. :(
So unless I'm missing something, I'm thinking I'm going to have to completely override the whole race assignment system from the ground up, maybe using your Set Race UI function? Would be useful... Might even just forgo the lobby race selection entirely and have it be done in-game using UI stuff, haven't decided yet.
Anyways, that's where I'm at. Just want to end this post by thanking you, Renee, for all the amazing work you've done on the War3 mods! It truly truly is very impressive.
Unless I'm missing something, 'Game Variants' is not an option when working with Extension Mods, since Game Variants requires a specific map- but an Extension Mod is designed to work with any.
Oh you're right. Kinda odd that it isn't a feature. It looks like you've tried all the obvious solutions so I'd be kinda curious if such a thing is even possible then.
I suppose doing an extension mod for this isn't on the table then. I'll just have to upload a couple maps to the arcade instead :) Thanks for your help, guys!
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Hey guys!
Apologies in advance if this is a foolish question or I'm missing something obvious- it's been a long week and I hope you'll forgive me.
I've been using the War3 mods so kindly provided by Renee, and they've been working wonderfully. I just published the Extension Mod I had been working on that uses the War3 mods to bnet to test it, when... well, the War3 races aren't selectable! Bummer! Is there something in particular I have to do in order that the War3 races are selectable in the race dropdown like in the Arcade version?Thanks!
Zetal
Edit: Made some changes and now the races appear. I'm not really sure what I changed, other than reuploading the map? Maybe I just missed it the first time. Woops.
Hmmm, so you have already fixed it?
Yes, but other problems have arisen that I still haven't given up on trying to fix. To clarify, I'm trying to add the Starcraft races back in and balance them appropriate so that you could play Zerg vs Orc or something equivalent.
Right now I have it as a lovely extension mod, and I've started chipping away at an automatic map-converter that will change the portion of the map belonging to a player of a certain type from the Starcraft resources to the Warcraft resources (adding a large abundance of trees in what I think is a 'natural' pattern, and a gold mine at the proper distance) and that's coming along nicely, but I still have a big issue with the race selection.
So basically this is where the situation is: There's a selection dropdown for Terran, Zerg, and Protoss. Then there's another selection dropdown for Orc, Human, Night Elf, and Undead. Then there's a third dropdown for Terran, Zerg, Protoss, Orc, Human, Night Elf, and Undead.
Obviously this isn't correct or ideal. :P
I set the SC2 races "Selectable" flag to false, hoping that would remove the original dropdown from the lobby- it didn't. :(
I added a Game Attribute with the name Races (War3) hoping it would override the identically named attribute in the War3DataAbils mod- it didn't. :(
So unless I'm missing something, I'm thinking I'm going to have to completely override the whole race assignment system from the ground up, maybe using your Set Race UI function? Would be useful... Might even just forgo the lobby race selection entirely and have it be done in-game using UI stuff, haven't decided yet.
Anyways, that's where I'm at. Just want to end this post by thanking you, Renee, for all the amazing work you've done on the War3 mods! It truly truly is very impressive.
Have you tried hiding race selection in the lobby (game variants > player attributes > uncheck "race")?
Unless I'm missing something, 'Game Variants' is not an option when working with Extension Mods, since Game Variants requires a specific map- but an Extension Mod is designed to work with any.
Oh you're right. Kinda odd that it isn't a feature. It looks like you've tried all the obvious solutions so I'd be kinda curious if such a thing is even possible then.
I suppose doing an extension mod for this isn't on the table then. I'll just have to upload a couple maps to the arcade instead :) Thanks for your help, guys!