Sorry if this has already been asked but I did a quick search and I couldn't seem to find out how to do it. So currently I've been using the War3 mod's assets in order to recreate some abilities from a custom map from WarCraft 3. While for most abilities I've found a workaround or eventually figured it out, I can't understand why the models for the flame strike are not disappearing. Here are a few screenshots indicating what I mean...
The AoE:
Here it is a few seconds after casting:
20 seconds after:
So does anyone have any clue? I'm not too in-depth with the SC2 Editor so if it's something really dumb that I'm missing I guess I'll learn from it. I'm guessing it has something to do with the actors but I've got no idea. I looked at the destroy actions within the actor events of each flamestrike actor but I'm not entirely sure what they mean. Any help is appreciated!
EDIT: I tried completely duplicating the ability, ie actors, behaviours, effects and all. It still does the same thing, I think it may have something to do with the Bloodmage?
I'm not sure how I missed that actor because I was sure I went through all the Flame Strike actors and made sure to enter all the events but replacing the necessary ones. Sorry for not being specific, I'll make sure to include data editor information if I need help next time.
Sorry if this has already been asked but I did a quick search and I couldn't seem to find out how to do it. So currently I've been using the War3 mod's assets in order to recreate some abilities from a custom map from WarCraft 3. While for most abilities I've found a workaround or eventually figured it out, I can't understand why the models for the flame strike are not disappearing. Here are a few screenshots indicating what I mean...
The AoE:
Here it is a few seconds after casting:
20 seconds after:
So does anyone have any clue? I'm not too in-depth with the SC2 Editor so if it's something really dumb that I'm missing I guess I'll learn from it. I'm guessing it has something to do with the actors but I've got no idea. I looked at the destroy actions within the actor events of each flamestrike actor but I'm not entirely sure what they mean. Any help is appreciated!
EDIT: I tried completely duplicating the ability, ie actors, behaviours, effects and all. It still does the same thing, I think it may have something to do with the Bloodmage?
You provided too few information to fix the issue.
But you can try modify the actor "Flame Strike (Effect) - XHfsEffect (Unnamed)", and add a line in it:
<On Terms="Effect.AHfsSubsides2.Stop" Send="AnimBracketStop BSD"/>
Change AHfsSubsides2 to whatever Effect ID you copied from AHfsSubsides.
Thank you! It worked!
I'm not sure how I missed that actor because I was sure I went through all the Flame Strike actors and made sure to enter all the events but replacing the necessary ones. Sorry for not being specific, I'll make sure to include data editor information if I need help next time.