I'm really not sure at all what is going on here. If you zoom out to a certain level, a blackness begins to eat away at the map. If I press ctrl and scroll the mouse wheel, the blackness recedes, yet always threatens to return. However, of prime concern is that when testing the map locally (I've not yet tested it online, although I don't think being connected to battle.net is the issue), the blackness persists if you zoom out far enough, or which a bit of terrain which elevates your camera high enough. This is a grievous graphical error that I hope someone here has experienced before, or knows how to fix.
The only dependency that I can see as to causing this issue is Renee's full War3 pack, minus the AI dependency, as it is the only one I've never used before. However, as I am not positive that it is the cause, I've refrained from putting it into the specific forums for her dependencies. If it is found to be the cause, hopefully this thread can be moved there, but hopefully by that time the issue will also be fixed.
After some testing it is indeed the Far Clip, so I suppose I'll just manually change that.
Edit: The exact value of the far clip post-dependency installation was 40 units. The default camera's usual far clip (No war3 dependency) appears to be 600.
I find it interesting that it is apparently the Warcraft dependencies that induce this change.
I'm really not sure at all what is going on here. If you zoom out to a certain level, a blackness begins to eat away at the map. If I press ctrl and scroll the mouse wheel, the blackness recedes, yet always threatens to return. However, of prime concern is that when testing the map locally (I've not yet tested it online, although I don't think being connected to battle.net is the issue), the blackness persists if you zoom out far enough, or which a bit of terrain which elevates your camera high enough. This is a grievous graphical error that I hope someone here has experienced before, or knows how to fix.
The only dependency that I can see as to causing this issue is Renee's full War3 pack, minus the AI dependency, as it is the only one I've never used before. However, as I am not positive that it is the cause, I've refrained from putting it into the specific forums for her dependencies. If it is found to be the cause, hopefully this thread can be moved there, but hopefully by that time the issue will also be fixed.
@LordFowl: Go
Update:
I've pinned down the issue to Renee's War3 Extra Ability Dependency, and possibly also her terrain dependency, if not both in conjunction.
There are two black things, but non of them are bugs.
One is the 'far clip', which depend on your camera setting. You can increase it via your camera param
The 2nd is the terrain fog,(not the fog of war). You can set the terrain fog on in the Data Editor->Terrain Type. Search all field starts with 'fog'
After some testing it is indeed the Far Clip, so I suppose I'll just manually change that. Edit: The exact value of the far clip post-dependency installation was 40 units. The default camera's usual far clip (No war3 dependency) appears to be 600.
I find it interesting that it is apparently the Warcraft dependencies that induce this change.
Of course it is intended.
This value eval to the default far clip of War3. Since War3 and SC2 use different Camera.
You can change the default far clip in the Data Editor->Camera
@Renee2islga: Go
Thank you.