Does anyone remember the UED? Do you want to see them back?
Do you want to see them invade planets and doing all sorts of crazy stuff?
(I mean, let's be honest here - enslaving the Overmind, conquering Korhal, finding a giant PSI Disruptor cannon. Prior to Starcraft: Brood War's release back in the day, this must've sounded like some bad fan-fiction - and yet it's cannon, and it's AWESOME!)
Well, then you've come to the right place! Welcome to SIEGFRIED.
Setting
There exist a secret organization founded by the UED (SIEGFRIED) which has overseen all technological progress among the humans in the Koprulu sector.
Through a number of moles, they obtained all sorts of technological blueprints and sent the data back to Earth. However, they also let some technology from Earth "slip" into the Koprulu sector.
This delicate process resulted in great technological advancements in human society, and ensured that the UED will never lack behind in terms of technical superiority.
However, since the end of Brood War, the Siegfried organization has remained silent. Noone on Earth knows if their secret base has been destroyed or not. Until now.
The campaign takes place shortly after the end of Legacy of the Void. After years of researching all sorts of technology in secret, their current leader decides to come out of hiding and use SIEGFRIED's small army to pursue his own goals.
Gameplay
While they do have some human soldiers in their employ, most of the SIEGFRIED faction consists of robots. One of their main research areas has been AI and robotics (the Widow Mine uses their AI system for example).
The campaign follows the standard RTS formula of Starcraft II. The campaign will be linear for the most part, except for some missions whose order the player can decide by himself (conquer Planet A first and then Planet B, or first B and then A).
Let me know what you think
Would this be an interesting idea to pursue?
I am a bit busy at the moment, but I figured that should I ever return to Starcraft II, I might give this thing a shot.
I think it needs a lot more fleshing out. All it sounds like you have so far is a name (Siegfried) and that fact that they have lots of robotic units. What's their motivation? What's their goal? Who are they up against? What units do they control?
Also "overseen all technological progress in the Koprulu Sector" is incredibly vague. Does this include protoss tech as well?
If this campaign comes ever to fruition how about a ability tree utilized like in blizzards campaigns? Being able to pick which upgrade u want... im surprised no one has implemented this in his campaign on this site.
I think it needs a lot more fleshing out. All it sounds like you have so far is a name (Siegfried) and that fact that they have lots of robotic units. What's their motivation? What's their goal? Who are they up against? What units do they control?
I do have a story to some extend already, but I prefer to not post it all here. I want to surprise the player at least a little bit.
If this campaign comes ever to fruition how about a ability tree utilized like in blizzards campaigns? Being able to pick which upgrade u want... im surprised no one has implemented this in his campaign on this site.
If this campaign comes ever to fruition how about a ability tree utilized like in blizzards campaigns? Being able to pick which upgrade u want... im surprised no one has implemented this in his campaign on this site.
Im not questioning how fun it is to play, but how time consuming it is for a mapmaker to create.
Saving progress across several maps, and creating a tech tree menu like in Wings of Liberty, is pretty easy actually. Yes, it can be tedious work, but not if you actually plan ahead and implement the stuff early on.
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Does anyone remember the UED? Do you want to see them back?
Do you want to see them invade planets and doing all sorts of crazy stuff?
(I mean, let's be honest here - enslaving the Overmind, conquering Korhal, finding a giant PSI Disruptor cannon. Prior to Starcraft: Brood War's release back in the day, this must've sounded like some bad fan-fiction - and yet it's cannon, and it's AWESOME!)
Well, then you've come to the right place! Welcome to SIEGFRIED.
Setting
There exist a secret organization founded by the UED (SIEGFRIED) which has overseen all technological progress among the humans in the Koprulu sector.
Through a number of moles, they obtained all sorts of technological blueprints and sent the data back to Earth. However, they also let some technology from Earth "slip" into the Koprulu sector.
This delicate process resulted in great technological advancements in human society, and ensured that the UED will never lack behind in terms of technical superiority.
However, since the end of Brood War, the Siegfried organization has remained silent. Noone on Earth knows if their secret base has been destroyed or not. Until now.
The campaign takes place shortly after the end of Legacy of the Void. After years of researching all sorts of technology in secret, their current leader decides to come out of hiding and use SIEGFRIED's small army to pursue his own goals.
Gameplay
While they do have some human soldiers in their employ, most of the SIEGFRIED faction consists of robots. One of their main research areas has been AI and robotics (the Widow Mine uses their AI system for example).
The campaign follows the standard RTS formula of Starcraft II. The campaign will be linear for the most part, except for some missions whose order the player can decide by himself (conquer Planet A first and then Planet B, or first B and then A).
Let me know what you think
Would this be an interesting idea to pursue?
I am a bit busy at the moment, but I figured that should I ever return to Starcraft II, I might give this thing a shot.
I think it needs a lot more fleshing out. All it sounds like you have so far is a name (Siegfried) and that fact that they have lots of robotic units. What's their motivation? What's their goal? Who are they up against? What units do they control?
Also "overseen all technological progress in the Koprulu Sector" is incredibly vague. Does this include protoss tech as well?
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If this campaign comes ever to fruition how about a ability tree utilized like in blizzards campaigns? Being able to pick which upgrade u want... im surprised no one has implemented this in his campaign on this site.
I do have a story to some extend already, but I prefer to not post it all here. I want to surprise the player at least a little bit.
Of course I mean technological progress of the Terrans/humans. I've edited the main post to make that clear.
Good point, I'll keep this in mind.
because its tedious and complicated tbh
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
@Alevice: Go
yeah but insane amount of fun! admit it u weird little bunny!
Im not questioning how fun it is to play, but how time consuming it is for a mapmaker to create.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Saving progress across several maps, and creating a tech tree menu like in Wings of Liberty, is pretty easy actually. Yes, it can be tedious work, but not if you actually plan ahead and implement the stuff early on.