I'm a huge fan of custom co-op maps, and I think they could be a lot more interesting if the enemies wouldn't just blindly attack-move on you and be done with it. What I'd like to see is that the computer controlled units would know how to use their abilities, how to kite certain units, and possibly even how to act as a larger group in an efficient way, etc.
Not many custom maps use the default Melee units, but I think they're being underused. Players already know what those units do and that works well for getting the players familiar with a new gameplay concept in a custom map. I'm proposing a project to create a configurable micromanagement AI library for most or all of the Melee units. It should also have some kind of an attack wave system and other ways to control the units as groups.
I don't know how much this is already explored and put to use, so it'd be nice if you could point me towards currently existing custom AIs that focus on unit microing. I've done some makeshift trigger AIs myself, but I'm not an expert. I'd be happy to work on a project like this, but I don't think I'd pull it off by myself well enough, so I need people who actually know something about creating script/trigger AIs.
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I'm a huge fan of custom co-op maps, and I think they could be a lot more interesting if the enemies wouldn't just blindly attack-move on you and be done with it. What I'd like to see is that the computer controlled units would know how to use their abilities, how to kite certain units, and possibly even how to act as a larger group in an efficient way, etc.
Not many custom maps use the default Melee units, but I think they're being underused. Players already know what those units do and that works well for getting the players familiar with a new gameplay concept in a custom map. I'm proposing a project to create a configurable micromanagement AI library for most or all of the Melee units. It should also have some kind of an attack wave system and other ways to control the units as groups.
I don't know how much this is already explored and put to use, so it'd be nice if you could point me towards currently existing custom AIs that focus on unit microing. I've done some makeshift trigger AIs myself, but I'm not an expert. I'd be happy to work on a project like this, but I don't think I'd pull it off by myself well enough, so I need people who actually know something about creating script/trigger AIs.