This game is dedicated to all players of Starcraft II. As modders of Starcraft II, we are proud and grateful.
—Team Froggy&Catty
Hi everyone, we are Team Froggy and Catty. After over 3 years’ hard work, we just released our new game Blizzard Enforcement on North America Server.
You can find this game follow this link:
battlenet:://starcraft/map/1/282210
Try looking at the newest tab in browse mode of the arcade.
Should be on the first page under "BLZ Enforcement: Rise"
(Thanks, TChosenOne)
To the players:
Hi all Starcraft II players, this game is a tale of the heroes that create Starcraft II.
Blizzard Enforcement is a Si-fi game that happened in a different future of Earth. In that universe Blizzard Entertainment has never been founded, instead, there is an agent division called “Blizzard Enforcement”. You will act familiar characters like Captain Blizzard (Mike Morhaime) and Imba man (Dustin Browder) to carry out tasks all around the world, against the aliens and protect the earth.
In this game, the Starcraft II is a tactics simulation system, HotS and Overwatch are combat training tools, and agents use Battlenet for communication.
As an action game, you can move your character with WASD and click your mouse to shoot. It’s very easy to get used to if you have played HellDrivers or AlienSwarm. The game can have most 4 players, you and your partners have to finish the mission with good team work, items and equipment, or even some unique vehicles. You will become more powerful when you are level up. But be careful, so will be the enemies.
This game contains the first unlimited terrain system on the world, which allows us to craft an unlimited map (in theory), you will depart from the air carrier base to the hot zones all around the world. When you finish the mission, your status and war trophies will be saved.
With this terrain system, we can provide more missions and area for you to explore in the future.
(This terrain tool is very powerful, we’d like to share with the community if it will help your projects.)
So today, welcome to the world of Blizzard Entertainment. Fight for the future with Dustin Browder!
(This game is still in Beta test, Please periodical backup your bank files. Contact us if you find bugs or suggestions. You can find our skype and email below.)
We expect you will love this game, and please share your ideas with us.
(If you love this game, please donate us. Your support will help us to make the game better. We are not going to make money from this game, so please don't donate large money for us. The unused money will be donation to frog protection divisions in the rainforest.)
Hi SC2 modders, we are Team Froggy and Catty. We have shared and learned from the community for years. It’s time for us to return.
All art assets and NyanNyanTerrain toolkits in this mod will be released as open sources. We are glad to share them with community freely, just mention us and give us credits (Team FroggyandCatty or Delphinium and Nanakey).
Assets mod: Delphinium_Model_1.0.SC2mod (Search it on en-US server)
Create by Delphinium, it contains over 1000 models, UI and FX works. Use it for your projects, and share better maps for every players!
The first unlimited terrain system for SC2 on the world, it’s not completed, but already powerful enough to do high level works. In this system, you can have all over 600 terrain textures in one map and no need to worry about the 256x256 limits.
See the showcase below:
(We will upload youtube links soon.)
We will release it when it’s ready, it will be soon.
To Blizzard:
Hi the founders of Starcraft II. This game is our new year gift to Blizzard.
Blizzard Enforcement will never be made without your great works. Please accept our respects and greetings.
As a game developer, no matter famous or unknown, old or young. We all have a responsibility to the society. This responsibility should for the honor, the players, the passion and the common goodness of mankind. If we abstract it into a “Super power”. Every game developer should be a Super hero. That’s why we want to create a world that Captain Blizzard and Imba Man fight to protect the mankind—just like you did (for the players) in the real life.
This might be the first community mod in Starcraft II that use Blizzard Employees as the game characters. As community members, we had several chances to discuss and learn from many of you guys. Both privately and at work. We did feel the passion that burn like fires in every of you, and that’s our first reason to make this game.
We can’t wait to share this game and our passion with you, it is our honor and dream if we’ll have chances to cooperation with Blizzard.
As an old Chinese saying goes “班门弄斧”, which means noobs or students show their skills before professors. In this game, we have developed many original and unique technologies. We’d like to share them with you and maybe they could help your projects.
Yes, it’s too long, too long that we play this game but some kinds of “ignore” the men who created heroes and crafted the world.
The founders of Starcraft I&II are true heroes and they deserve a fan’s game to recount for them.
So let us be thankful and remember that men who fight for us in the past 7 years.
Thank you!
Contact us:
We are team Froggy and Catty. We have three members, Nanakey and whimsyduke are modders and programmers. Delphinium is 3D artist and the linguister.
I think the most appropriate thing to say here is :
WOW, Thank you, Excellent job, Amazing, I am so exited, This looks so fun, Those models look amazing.
If i think of anything else to say I will edit this post
Rollback Post to RevisionRollBack
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
I'm curious, do the enemies health scale with more players?
Edit: also, is the boss of mission one buffed with more moves as the difficulty goes up? He's kind of a joke, and at higher difficulties you won't need a tutorial boss anymore.
and the map you get from pressing "m" seems to be useless right now.
Rating: Definitely worth checking out imo.
There's a lot of things that need clarifying. What do each of the difficulties mean? +??? to HP/damage/drops would be nice, how the stats translate to attack damage/crit chance/etc.
Someone needs to proofread the english version.
Edit 2: It is entirely possible to beat the first boss at hero level 10 at level 4. Circle around until queens are dead, use the gatling gun of the blizz commander to get free ammo.
Pretty fun, will be playing more of it, hopefully won't be alone for them.
The first mission is mostly a tutorial, so it is very easy even in the harder difficulties.
Yeah I'm just noting that I feel it's a shame it isn't buffed with more moves or something in higher difficulties as it's no longer needed to be a tutorial mission.
Loving the update! Before it was tough finding a group where I could level my high level chars, now it's incredibly easy!
Some small complaints
Fire seems to last a bit after it disappears
The eagle's missile hitboxes seem pretty big
Fast Devastators are OP. Not many characters can kill one chasing them, and they can one or two shot most chars.
I think the level buff should be slightly higher (items are a good portion of stats) but decrease with the buffed players item level (trying to keep them from being too equal)
This game is dedicated to all players of Starcraft II. As modders of Starcraft II, we are proud and grateful.
—Team Froggy&Catty
Hi everyone, we are Team Froggy and Catty. After over 3 years’ hard work, we just released our new game Blizzard Enforcement on North America Server.
You can find this game follow this link:
battlenet:://starcraft/map/1/282210
Try looking at the newest tab in browse mode of the arcade.
Should be on the first page under "BLZ Enforcement: Rise"
(Thanks, TChosenOne)
To the players:
Hi all Starcraft II players, this game is a tale of the heroes that create Starcraft II.
Blizzard Enforcement is a Si-fi game that happened in a different future of Earth. In that universe Blizzard Entertainment has never been founded, instead, there is an agent division called “Blizzard Enforcement”. You will act familiar characters like Captain Blizzard (Mike Morhaime) and Imba man (Dustin Browder) to carry out tasks all around the world, against the aliens and protect the earth.
In this game, the Starcraft II is a tactics simulation system, HotS and Overwatch are combat training tools, and agents use Battlenet for communication.
As an action game, you can move your character with WASD and click your mouse to shoot. It’s very easy to get used to if you have played HellDrivers or AlienSwarm. The game can have most 4 players, you and your partners have to finish the mission with good team work, items and equipment, or even some unique vehicles. You will become more powerful when you are level up. But be careful, so will be the enemies.
This game contains the first unlimited terrain system on the world, which allows us to craft an unlimited map (in theory), you will depart from the air carrier base to the hot zones all around the world. When you finish the mission, your status and war trophies will be saved.
With this terrain system, we can provide more missions and area for you to explore in the future.
(This terrain tool is very powerful, we’d like to share with the community if it will help your projects.)
So today, welcome to the world of Blizzard Entertainment. Fight for the future with Dustin Browder!
(This game is still in Beta test, Please periodical backup your bank files. Contact us if you find bugs or suggestions. You can find our skype and email below.)
We expect you will love this game, and please share your ideas with us.
(If you love this game, please donate us. Your support will help us to make the game better. We are not going to make money from this game, so please don't donate large money for us. The unused money will be donation to frog protection divisions in the rainforest.)
Donation link:
https://www.paypal.me/Froggyandcatty
Account: [email protected]
Screenshots:
To the modders:
Hi SC2 modders, we are Team Froggy and Catty. We have shared and learned from the community for years. It’s time for us to return.
All art assets and NyanNyanTerrain toolkits in this mod will be released as open sources. We are glad to share them with community freely, just mention us and give us credits (Team FroggyandCatty or Delphinium and Nanakey).
Assets mod: Delphinium_Model_1.0.SC2mod (Search it on en-US server)
Create by Delphinium, it contains over 1000 models, UI and FX works. Use it for your projects, and share better maps for every players!
You can find the showcases here:
https://www.sc2mapster.com/forums/development/artist-tavern/166905-showcase-nanakey-delphiniums-models
http://delphiniumkey.deviantart.com/
NyanNyanTerrain toolkits
The first unlimited terrain system for SC2 on the world, it’s not completed, but already powerful enough to do high level works. In this system, you can have all over 600 terrain textures in one map and no need to worry about the 256x256 limits.
See the showcase below:
(We will upload youtube links soon.)
We will release it when it’s ready, it will be soon.
To Blizzard:
Hi the founders of Starcraft II. This game is our new year gift to Blizzard.
Blizzard Enforcement will never be made without your great works. Please accept our respects and greetings.
As a game developer, no matter famous or unknown, old or young. We all have a responsibility to the society. This responsibility should for the honor, the players, the passion and the common goodness of mankind. If we abstract it into a “Super power”. Every game developer should be a Super hero. That’s why we want to create a world that Captain Blizzard and Imba Man fight to protect the mankind—just like you did (for the players) in the real life.
This might be the first community mod in Starcraft II that use Blizzard Employees as the game characters. As community members, we had several chances to discuss and learn from many of you guys. Both privately and at work. We did feel the passion that burn like fires in every of you, and that’s our first reason to make this game.
We can’t wait to share this game and our passion with you, it is our honor and dream if we’ll have chances to cooperation with Blizzard.
As an old Chinese saying goes “班门弄斧”, which means noobs or students show their skills before professors. In this game, we have developed many original and unique technologies. We’d like to share them with you and maybe they could help your projects.
Yes, it’s too long, too long that we play this game but some kinds of “ignore” the men who created heroes and crafted the world.
The founders of Starcraft I&II are true heroes and they deserve a fan’s game to recount for them.
So let us be thankful and remember that men who fight for us in the past 7 years.
Thank you!
Contact us:
We are team Froggy and Catty. We have three members, Nanakey and whimsyduke are modders and programmers. Delphinium is 3D artist and the linguister.
Email: [email protected]
Skype: DelphiniumKey
SC2mpaster ID: Delphinium1987
Website: http://delphiniumarts.com/
Thanks:
Geart thanks to all friends from the Blizzard and community that helped us during the development,
your attention and help are the most sincerely gifts that let us achieve all this.
Blizzard Employees:
Dustin Browder (Game Director)
Lan Lu (Our best friend and teacher)
Jesse Brophy (Leader Artist)
Sam Braithwaite (Esports Franchise Lead)
Community modders:
Renee
Zolden
Taylormouse
PrintIn
SoulFilcher
SBeier
Slarti
Star of dada
八雲紫
坑苏
Organizations and teams:
Goblin Academy
SC2Mapster
CASC View
CASCExplorer
WoW Model Viewer
星际老男孩
I think the most appropriate thing to say here is :
WOW, Thank you, Excellent job, Amazing, I am so exited, This looks so fun, Those models look amazing.
If i think of anything else to say I will edit this post
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
I'm curious, do the enemies health scale with more players?
Edit: also, is the boss of mission one buffed with more moves as the difficulty goes up? He's kind of a joke, and at higher difficulties you won't need a tutorial boss anymore.
and the map you get from pressing "m" seems to be useless right now.
Rating: Definitely worth checking out imo.
There's a lot of things that need clarifying. What do each of the difficulties mean? +??? to HP/damage/drops would be nice, how the stats translate to attack damage/crit chance/etc.
Someone needs to proofread the english version.
Edit 2: It is entirely possible to beat the first boss at hero level 10 at level 4. Circle around until queens are dead, use the gatling gun of the blizz commander to get free ammo.
Pretty fun, will be playing more of it, hopefully won't be alone for them.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Hi TChosenOne, thanks for attention!
Yes, the enemies HP will be stronger if there are multiple players, when 4 players it will be buffed to 2 times than the origin.
The first mission is mostly a tutorial, so it is very easy even in the harder difficulties.
I'll check the documents, the length difference between Chinese and English cause a lot of confusions.
The Hero mode will increase damage and levels of the enemies, also the limits like Oxygen and ammo will be activated to the players.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Loving the update! Before it was tough finding a group where I could level my high level chars, now it's incredibly easy!
Some small complaints
I think the level buff should be slightly higher (items are a good portion of stats) but decrease with the buffed players item level (trying to keep them from being too equal)
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Just a small word of congratulations that the map is currently the TOP RATED map on NA! Well deserved!
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Woo, Thanks guys! That's really a big bump to us!
The GFW just block me from the NA server ....It's crazy complex to link in SC2mapster these days...