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Hello mapster.
Here is the review for Patrick's Unification of Purifiers.
A custom campaign for Starcraft II.
Very cool terrain, nice use of doodads to make burning forest FX.
Not many custom content have VO, props for that.
Always love the protoss faction, now get to explore a purifier point of view.
I play on normal and hard, IMO it is well balance.
Warning! There will be spoiler.
It is a great 1st mission, give it a try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Here is the review for CybrosX's Unification of Purifiers - Mission 02.
Detailed terrain, but burning forest theme was already use for mission 01.
Very cool opening cinematics, the camera angle, background music and voice over. Props to map maker.
More difficult compare to first mission. But the vast amount of resource will allow player to replenish lost unit quickly.
Awesome purifier models, props for model maker.
It is a nicely done 2nd mission, give it a try and experience it for yourself.
You can download it at CybrosX page here :
Pretty much agreed.
Played through the whole thing and it was quite fun.
some people on youtube seem to have a problem with the attack waves, but I love punishing attack waves early on (I played on Hard difficulty btw)
I was glad to see those custom purifier models used.
My only hangup was that the story was kind of "eh" not terribly interesting and kind of felt rushed (it was only 4 missions) so that's hard to avoid
but otherwise it was enjoyable and I recorded some gameplay of one of the missions on youtube too:
Hello mapster.
Here is the review for Patrick's Unification of Purifiers.
A custom campaign for Starcraft II.
Terrain
Very cool terrain, nice use of doodads to make burning forest FX.
Voice Over
Not many custom content have VO, props for that.
Gameplay
Always love the protoss faction, now get to explore a purifier point of view.
Difficulty
I play on normal and hard, IMO it is well balance.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
It is a great 1st mission, give it a try and experience it for yourself.
You can download it at his page here :
http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Hello mapster.
Here is the review for CybrosX's Unification of Purifiers - Mission 02.
A custom campaign for Starcraft II.
Terrain
Detailed terrain, but burning forest theme was already use for mission 01.
Cinematics
Very cool opening cinematics, the camera angle, background music and voice over. Props to map maker.
Difficulty
More difficult compare to first mission. But the vast amount of resource will allow player to replenish lost unit quickly.
Custom Models
Awesome purifier models, props for model maker.
First Impression - 4 minutes of gameplay
Warning! There will be spoiler.
Conclusion
It is a nicely done 2nd mission, give it a try and experience it for yourself.
You can download it at CybrosX page here :
http://www.sc2mapster.com/maps/custom-dlc-unification-purifiers/
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Pretty much agreed.
Played through the whole thing and it was quite fun.
some people on youtube seem to have a problem with the attack waves, but I love punishing attack waves early on (I played on Hard difficulty btw)
I was glad to see those custom purifier models used.
My only hangup was that the story was kind of "eh" not terribly interesting and kind of felt rushed (it was only 4 missions) so that's hard to avoid
but otherwise it was enjoyable and I recorded some gameplay of one of the missions on youtube too: