In this game, the player is given a single zergling, and a path to follow. Do not touch the walls, or any units, for Bad Things happen.
Asthetics; 8/10
Game Play; 9.5/10
Difficulty; InsanelyHard/10
Creativity; 10/10
Unbelievable creativity from the maker of this game.
From having maze walls that only appear when your zergling is directly facing them, to having a 2 layered maze section where controlling one affects the other, and you die if either of them hit an object.
This map is insane on the micro skills, and it requires at least two people that know what they are doing to complete it.
Check it out, cause ive never laughed so hard on ventrilo with friends while playing starcraft as i did with this map.
hey thx for the great review. sorry for being away for so long i didn't think anyone played my game anymore and i've been busy with college. and i was also waiting for the popularity system to get better because spamming your map was a pain. i have recently acquired some motivation to start working on my map again and will probably during christmas break. I hope to atleast compelete the boss level and add a few more levels. If your looking for screenshots here http://s938.photobucket.com/albums/ad223/boolink125/?albumview=slideshow
In this game, the player is given a single zergling, and a path to follow. Do not touch the walls, or any units, for Bad Things happen.
Asthetics; 8/10 Game Play; 9.5/10 Difficulty; InsanelyHard/10 Creativity; 10/10
Unbelievable creativity from the maker of this game.
From having maze walls that only appear when your zergling is directly facing them, to having a 2 layered maze section where controlling one affects the other, and you die if either of them hit an object.
This map is insane on the micro skills, and it requires at least two people that know what they are doing to complete it.
Check it out, cause ive never laughed so hard on ventrilo with friends while playing starcraft as i did with this map.
@Tridgit: Go
Hey, some image would be greatly appreciated :)
hey thx for the great review. sorry for being away for so long i didn't think anyone played my game anymore and i've been busy with college. and i was also waiting for the popularity system to get better because spamming your map was a pain. i have recently acquired some motivation to start working on my map again and will probably during christmas break. I hope to atleast compelete the boss level and add a few more levels. If your looking for screenshots here http://s938.photobucket.com/albums/ad223/boolink125/?albumview=slideshow
my sc2 email is [email protected] if you want to add me.
@boolink125: Go
Welcome to sc2mapster! Feel free to send me a PM if you need anything.