"like Hephaestus the flame of he's forge" needs a bit of tweaking
"kayser"
"to pretend interest" -> a) to pretend to be interested b) to feign interest
M2:
"impulse the creation of a workforce that was not a loss to the people and to the morale of the empire" I think this sentence needs a few extra words for clarity, it's missing something.
Pious and Phalanx are used interchangably, stick to 1 term.
The plural of Lyote should be Lyotes, right? Not entirely sure
M3: Miner hall has no cancel button
Given no reason to attack the empires base? Objective hasn't moved on from "find a resource location". Why do I need to destroy the gate? Miner grunts don't get armour upgrades
"these guys are too big for maria" is repeated twice
Not sure about the gold jager and the "tank". The "tank" requires constant micromanagement to keep in front of marines, and the jagers are slow moving units that melt to any sort of sustained fire.
Overall overview:
M2 isn't much of a mission, and M3 gives you so many resources you can lose hundreds of men to rescue 36 mutants.
Story isn't grabbing me that much. "evil empire does EEEEEEEEEEEEEEEEEEEVIL things for 0 reason"
Dude: "hey you know how human labour is extremely inefficient and resource intensive" Dude 2: "yea"
Dude: "let's make labour that can't use tools so they're even more inefficient" Dude 2: "but why" Dude: "well they need slightly less food so we save there rather than trying to create an efficient operation"
Dude 2: "whew it's a good thing we're not a high-tech sci-fi empire that can create efficient digging tools" *laugh track*
Should I answer this with a text in the game?Because there are answers to these questions later in the game. As: - Why is the empire "bad"? - Why do we use drills? - Why don't use machines instead of these "mutants"?
It's my new project and I hope people like it.
If you find something that you do not like, an error or something that you like. Please tell me.
M1:
"like Hephaestus the flame of he's forge" needs a bit of tweaking
"kayser"
"to pretend interest" ->
a) to pretend to be interested
b) to feign interest
M2:
"impulse the creation of a workforce that was not a loss to the people and to the morale of the empire" I think this sentence needs a few extra words for clarity, it's missing something.
Pious and Phalanx are used interchangably, stick to 1 term.
The plural of Lyote should be Lyotes, right? Not entirely sure
M3: Miner hall has no cancel button
Given no reason to attack the empires base? Objective hasn't moved on from "find a resource location". Why do I need to destroy the gate?
Miner grunts don't get armour upgrades
"these guys are too big for maria" is repeated twice
Not sure about the gold jager and the "tank". The "tank" requires constant micromanagement to keep in front of marines, and the jagers are slow moving units that melt to any sort of sustained fire.
Overall overview:
M2 isn't much of a mission, and M3 gives you so many resources you can lose hundreds of men to rescue 36 mutants.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Story isn't grabbing me that much. "evil empire does EEEEEEEEEEEEEEEEEEEVIL things for 0 reason"
Dude: "hey you know how human labour is extremely inefficient and resource intensive"
Dude 2: "yea"
Dude: "let's make labour that can't use tools so they're even more inefficient"
Dude 2: "but why"
Dude: "well they need slightly less food so we save there rather than trying to create an efficient operation"
Dude 2: "whew it's a good thing we're not a high-tech sci-fi empire that can create efficient digging tools"
*laugh track*
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
In reply to TChosenOne:
As:
- Why is the empire "bad"?
- Why do we use drills?
- Why don't use machines instead of these "mutants"?
Those custom units looks awesome.
Specially like how everyone is wearing yellow helmet.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO: