- I am not sure with the 'no hero icons', because as you can see here all have icons.
- Near the end of the first part there is a ramp on the left that take you to higher ground. You can use it to Zero Shift to the right ledge and get the minerals.
- The enemy is set to prioritize attack the highest damage dealer. Which in this case, Marie's plasma launcher.
- Samus? Must be the triggering.
- What really? I must've forget about that one.
Thanks for the feedback and bugs report, but unfortunately I am still having technical difficulty with my pc. Meaning I won't be able to address the problem and update the campaign accordingly.
Hello sc2mapster. Thank you for downloading and playing my custom campaign. For all the feedbacks and the videoplays. Only 2 more maps to complete the campaign but sadly I am forced to put them on hold. The reason is because I am currently having technical difficulty with my pc (as a fellow mapster said a fancy name for broken computer).
Which explain why no more update in almost two months.
I was hoping to continue mapping the campaign sometime last week but sadly it didn't work out. Until I can have it fixed or buy a new one I am putting this campaign on hold. Hopefully the technical difficulty will be resolved in 1-2 months.
- Major change and major terrain polishing, significantly change how to play the map. - Fix bug that cause El Diablo to lose her passive regen after using Medic Kit. - Grammar and spelling check. - Fix the bug that cause Ending Scene to trigger even before defeating the boss. - Give shortcut key to Medic Kit. - Give new skill and new A.I for the boss, significantly change boss battle difficulty.
- Upon activating Eradicator mode the default weapon deal 100 damage / 2 seconds.
The tempest skill is 250 damage / 5 seconds but cost 50 energy with 40 seconds cool down.
Seems the cannon is a better choice, so I deactivate tempest skill in Eradicator mode.
- I leave that open to each player interpretation.
- If you play back previous mission, wrath of the Taldarim (or just rewatch Deltron's video) .
Order 666 is arming nuclear bomb with several km radius.
Did they survive ? I leave them open for [possible] future campaign.
- There are several days in between, of which it is possible that Samus / medic hero went her own separate ways of which why I was going to PM you about the Terra Zerg.
Thank you very much for playing, and the feedback.
- Fix bug that cause the boss to gain permanent invulnerability after 'impossible' is triggered. - Change the name of ending [B]. - Minor cutscene polishing.
Well if you replay previous mission [or just watch Deltron's video], you can see that that objective [must survive] never mark as completed even after defeating the boss.
Healing ability? Let me check. [Edited].
That is strange, as you can see in the screenshot all abilities have shortcut.
Well, I was about to add it but it hit me 'wait ... time convergence is alternate time line, Sin Ar and everyone else probably never even born there'.
Maybe is my machine. I found my self with unique bugs when i test missions.
Respect my time line. Maybe you can use TC as a singularity. A literal time convergence.
Maybe not your machine but the different version of starcraft ?
If I understand it correctly few months back there is a camera bug with the patch, but those who haven't update their starcraft experience no such bug.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Not the 1st time an author made a campaign that follow alternate future/reality/time line.
Even I made 2 alternate endings for Hammer of Dawn and Noir : Automata.
Where all timeline from all custom campaign here will connect ? That is a very interesting concept.
It might work, but that would mean contacting all other author and make a colab campaign or crossover or something.
Maybe is my machine. I found my self with unique bugs when i test missions.
Respect my time line. Maybe you can use TC as a singularity. A literal time convergence.
Maybe not your machine but the different version of starcraft ?
If I understand it correctly few months back there is a camera bug with the patch, but those who haven't update their starcraft experience no such bug.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Not the 1st time an author made a campaign that follow alternate future/reality/time line.
Even I made 2 alternate endings for Hammer of Dawn and Noir : Automata.
Where all timeline from all custom campaign here will connect ? That is a very interesting concept.
It might work, but that would mean contacting all other author and make a colab campaign or crossover or something.
Maybe is my machine. I found my self with unique bugs when i test missions.
Respect my time line. Maybe you can use TC as a singularity. A literal time convergence.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Sorry Edhriano. I use respect in the form of consideration about a theme, no in the form of estimation for mi protect. i didn't know they spell in the same way
For the survivors stuff i meant that usually you search for more than one people, didn't mean to add more survivors
*I meant this skin
Report
- NS-5 die and the game continues -
- No hero Icons -
- It is posible to climb to the other mineral patch? There is no close high ground to swift -
- Why the enemy unit focus only in Marie Gold?
- Samus apeard down in the ramp and not outside the place were she was hiden.
- Nano healing dosen't have a hot key-
In reply to VastanX:
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Hello sc2mapster.
Thank you for downloading and playing my custom campaign.
For all the feedbacks and the videoplays.
Only 2 more maps to complete the campaign but sadly I am forced to put them on hold.
The reason is because I am currently having technical difficulty with my pc (as a fellow mapster said a fancy name for broken computer).
Which explain why no more update in almost two months.
I was hoping to continue mapping the campaign sometime last week but sadly it didn't work out.
Until I can have it fixed or buy a new one I am putting this campaign on hold.
Hopefully the technical difficulty will be resolved in 1-2 months.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update
Version 14A
The 2nd release
- Major change and major terrain polishing, significantly change how to play the map.
- Fix bug that cause El Diablo to lose her passive regen after using Medic Kit.
- Grammar and spelling check.
- Fix the bug that cause Ending Scene to trigger even before defeating the boss.
- Give shortcut key to Medic Kit.
- Give new skill and new A.I for the boss, significantly change boss battle difficulty.
Thanks to all the forum feedback.
Waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Small Update.
Trying and finalizing the 07 Last Stand.
Making sure there are no bugs.
SPOILER ALERT !
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
9 Months since the Project started, what a journey it has been.
Thanks to the support of sc2 community.
To whom without the project would be even more difficult to complete.
Uploaded the 7th map of Noir : Automata.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
In reply to VastanX:
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
I play the last map. Thats why i didn't respond.
- Sin Ar don't have the hero button, only ns-5 have it
- Why the ability (the tempest ability) is removed?
I saw the 2 endings
- I though Ben ar was asexual/ without gender. But they refer to him/ her as mother.
- If you chose the "bad" end. What happen to Marie and the others? They die in the explosion?
- In the "good " end the medic hero disappears. Where did she go?
Was a very entertaining map. Beautiful history and very well close. Congratulations.
In reply to VastanX:
- Upon activating Eradicator mode the default weapon deal 100 damage / 2 seconds.
The tempest skill is 250 damage / 5 seconds but cost 50 energy with 40 seconds cool down.
Seems the cannon is a better choice, so I deactivate tempest skill in Eradicator mode.
- If you play back previous mission, wrath of the Taldarim (or just rewatch Deltron's video) .
Order 666 is arming nuclear bomb with several km radius.
Did they survive ? I leave them open for [possible] future campaign.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Small update for 07.Final Stand
The 3rd release
- Fix bug that cause the boss to gain permanent invulnerability after 'impossible' is triggered.
- Change the name of ending [B].
- Minor cutscene polishing.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
In reply to EDHRIANO:
In reply to VastanX:
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
If I understand it correctly few months back there is a camera bug with the patch, but those who haven't update their starcraft experience no such bug.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Not the 1st time an author made a campaign that follow alternate future/reality/time line.
Even I made 2 alternate endings for Hammer of Dawn and Noir : Automata.
Where all timeline from all custom campaign here will connect ? That is a very interesting concept.
It might work, but that would mean contacting all other author and make a colab campaign or crossover or something.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice