I've made some searches and I couldn't find any Search & Destroy project.
If you don't know what Search & Destroy is : 2 team fight and switch their roles from a round to another. 1 team, the attackers, have to place explosives on key buildings and protect it until it explodes. The other team, the defenders, have to protect the key buildings and avoid them to be destroyed.
Gaming settings can be edited (number of rounds, time to plant explosives, time to defuse etc...).
It would be like Snipers Promod. Btw Snipers Promod was famous at a time, got more than 2k reviews but now If I create a lobby almost nobody joins it, is the arcade empty nowadays??
So, tell me if you think this project can work, if you would play it and what would be your expectations ;)
The game will work as follow : there are 6 key buildings in the map. The Red Team spawn on the left of the map, and the Blue Team spawns on the right of the map. On first round, Red Team will have to destroy 1 building in order to win the round. If the explosives are defused, they can plant again until the round is over. So the round is over when a building is destroyed (attackers win) or when the time is over (defenders win).
The other way to end the round is when all players are dead in the defenders team or in the attackers team if no bomb is planted. I will maybe add 1 respawn per round, maybe not, I'll need to do some tests if I create the map.
If you play to COD then you must know what S&D is :)
I think I will add random creatures in the "forest", I haven't really decided what they will be, maybe hostile, maybe neutral, maybe drop a powerup when they die etc...
I also think capacities like shield or blink will cost energy + minerals, and minerals will be given to a player when he kills another player, when he plants / defuses a bomb or when he wins a bet at the arena. The arena will be a little random animation between rounds, where players could bet on 2 gladiators. Those 2 gladiators will fight in the arena, and if the player bet on the winner he will be given minerals. It's pretty much like PMU but more fun :D
It will be 1v1, 2v2 or 3v3. In the case the game as an odd number of players, 1 player will be chosen to be spectator or will control special unit.
Maybe it's the wrong section for this?
Well the map itself may not be finished but here are some pictures.
Hey all!
After having made 2 arcade maps : The Infested Tauren and Waves Survival (http://www.sc2mapster.com/forums/resources/project-workplace/49308-who-wants-to-create-a-map-with-me/), who didn't get fame at all, I'd like to launch a new project, but something that will be played and not another map that will fall into oblivion.
I've made some searches and I couldn't find any Search & Destroy project.
If you don't know what Search & Destroy is : 2 team fight and switch their roles from a round to another. 1 team, the attackers, have to place explosives on key buildings and protect it until it explodes. The other team, the defenders, have to protect the key buildings and avoid them to be destroyed.
Gaming settings can be edited (number of rounds, time to plant explosives, time to defuse etc...).
It would be like Snipers Promod. Btw Snipers Promod was famous at a time, got more than 2k reviews but now If I create a lobby almost nobody joins it, is the arcade empty nowadays??
So, tell me if you think this project can work, if you would play it and what would be your expectations ;)
tnx
Its supah kull ☆_☆
I have already made the map. Does it look nice or it needs to be fixed?
I see so many nice games on arcade that are almost never played, it's so sad.
post more pics i looks cool from that top view but give more camera shoots
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
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The game will work as follow : there are 6 key buildings in the map. The Red Team spawn on the left of the map, and the Blue Team spawns on the right of the map. On first round, Red Team will have to destroy 1 building in order to win the round. If the explosives are defused, they can plant again until the round is over. So the round is over when a building is destroyed (attackers win) or when the time is over (defenders win). The other way to end the round is when all players are dead in the defenders team or in the attackers team if no bomb is planted. I will maybe add 1 respawn per round, maybe not, I'll need to do some tests if I create the map.
If you play to COD then you must know what S&D is :)
I think I will add random creatures in the "forest", I haven't really decided what they will be, maybe hostile, maybe neutral, maybe drop a powerup when they die etc...
I also think capacities like shield or blink will cost energy + minerals, and minerals will be given to a player when he kills another player, when he plants / defuses a bomb or when he wins a bet at the arena. The arena will be a little random animation between rounds, where players could bet on 2 gladiators. Those 2 gladiators will fight in the arena, and if the player bet on the winner he will be given minerals. It's pretty much like PMU but more fun :D
It will be 1v1, 2v2 or 3v3. In the case the game as an odd number of players, 1 player will be chosen to be spectator or will control special unit.
Maybe it's the wrong section for this?
Well the map itself may not be finished but here are some pictures.
If anyone is still interested in the idea...