Man when Primal Drone will appear? And a more important thing... That Ravasaur is freaking OP,ok is slow,ok you can dodge it,but infestor/ravasaur with fungal and roach/hydra added is soo Powerful,i can Own everything with it,less OP vs toss,but still too Powerful,you should Nerf damage,like he do full damage to armored,a good stuff va mech on my opinion,or Nerf attack damage/speed while buffing movement speed or projectile speed... Think about,also if i don't know of you already Talked about it
@alfx01: Go Right now I can't even tell you what the cost WERE. Data got upside down since I added HotS, and players report all kinds of things. I went to check and the Spectre cost was 150/150 by default, even though I'm sure I had changed it before. I do want to make it cost the same as ghost, and I feel your suggestions are good.
@DEFILERRULEZ: Go With the way primals currently work there is no need to add the drones. Ravasaur definitely needs changes, I want it to be Baneling Nest tier, so I have to nerf it a lot but it will be difficult.
Guys, I'm afraid I wont be able to update the mod anytime soon. There is some voodoo going on in my editor and I can't rely on offline tests to be sure that data is working as it should. I've already reported it to Blizzard and I hope they come up with a solution that doesn't require me to format my hard drive.
What about an upgrade to primal hive?To can turn it into a defensive structure,stuffs like more damage and range 7or 8?Because is a really good defensive unit bbecause it tank damage,but the attack sucks a lot,is definitely not an offensive unit usefull to add to an army,is good place it on from of the army to tank damage but not to do damage... This is only an idea that i launch to you,hope you will like it :)
Dominion Garrison can be seen through Fog of War, and for some reason Ultralisks with Monarch blades will attack friendlies if right-clicked instead of moving to them.
I lost quite a few Nydus networks before I realized what was happening.
@DEFILERRULEZ: Go Are you kidding? For how much life it has, the ability to move, attack, and the fact it isn't limited by supply, I think it actually needs a nerf, or to lose the ability to attack.
@rickmary: Go Ok, I'm going to check those. This Monarch Blades bug sounds very weird, the only thing I did was to increase the damage, so I think it may be a bug in the dependency data.
EDIT: The Ultralisk bug isn't related to the upgrade, they attack friendly units by default. And I have no idea where that comes from.
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
@FreezingAcidRain: Go I think they would be op if they could attack. Doesn't Maelstrom help vs mass mutas? I added your thoughts to my balance list anyway, let's see where it goes.
@rickmary: Go Its a good point, all choices are supposed to have strenghts and weaknesses. That's why you need to sleect them carefully. But I can't leave big holes in them, so I'll keep an eye open for more feedback on that.
@FreezingAcidRain: Go I'm afraid of the results. I know the whole high templar vs dark templar choices are bad for protoss tech, but they were the choices that made sense lore-wise. I'll try to think of ways to compensate for the roles lost.
MOD UPDATED
Sorry for not fixing the Ultralisk bug, but I haven't found the cause so far. Here is the list of changes.
Armory: 4th upgrade (ship plating) removed.
Brutalisk: Upgrades fixed.
Dominion Garrison: Will burnout like other terran structures. No longer appears in the fog of war.
Dominion Holoboard: No longer appears in the fog of war.
Spectre: Cost changes to 200/100, speed reduced to 2.5. Ultrasonic Pulse area reduced to 1.25.
Thor: Weapon switch fixed.
Mothership core will be fixed in the next update. Yes, I believe some bugs appeared when I moved some data from the previous SwarmMultiFake to the new Assets mod, but that is extremely weird because all data was moved exactly as it was in the previous mod.
@FreezingAcidRain: Go I don't know who is the author of this inferno map, so please report bugs from my own maps. I want to replace Megaton, what is your suggestion?
@FreezingAcidRain: Go If you can, please confirm if its really happening in Cinder Fortress or other maps. They should update automatically, but you never know.
Resupply Tanker is a 2v2 map, I want to replace a 4v4 map.
Corsair already has its original ability, that also fits a similar role, which is to allow an anti-air unit to have some utility vs ground units.
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Man when Primal Drone will appear? And a more important thing... That Ravasaur is freaking OP,ok is slow,ok you can dodge it,but infestor/ravasaur with fungal and roach/hydra added is soo Powerful,i can Own everything with it,less OP vs toss,but still too Powerful,you should Nerf damage,like he do full damage to armored,a good stuff va mech on my opinion,or Nerf attack damage/speed while buffing movement speed or projectile speed... Think about,also if i don't know of you already Talked about it
@alfx01: Go Right now I can't even tell you what the cost WERE. Data got upside down since I added HotS, and players report all kinds of things. I went to check and the Spectre cost was 150/150 by default, even though I'm sure I had changed it before. I do want to make it cost the same as ghost, and I feel your suggestions are good.
@DEFILERRULEZ: Go With the way primals currently work there is no need to add the drones. Ravasaur definitely needs changes, I want it to be Baneling Nest tier, so I have to nerf it a lot but it will be difficult.
Guys, I'm afraid I wont be able to update the mod anytime soon. There is some voodoo going on in my editor and I can't rely on offline tests to be sure that data is working as it should. I've already reported it to Blizzard and I hope they come up with a solution that doesn't require me to format my hard drive.
What about an upgrade to primal hive?To can turn it into a defensive structure,stuffs like more damage and range 7or 8?Because is a really good defensive unit bbecause it tank damage,but the attack sucks a lot,is definitely not an offensive unit usefull to add to an army,is good place it on from of the army to tank damage but not to do damage... This is only an idea that i launch to you,hope you will like it :)
Dominion Garrison can be seen through Fog of War, and for some reason Ultralisks with Monarch blades will attack friendlies if right-clicked instead of moving to them.
I lost quite a few Nydus networks before I realized what was happening.
EDIT: dumbest typo ever fix'd
@DEFILERRULEZ: Go Are you kidding? For how much life it has, the ability to move, attack, and the fact it isn't limited by supply, I think it actually needs a nerf, or to lose the ability to attack.
@rickmary: Go Ok, I'm going to check those. This Monarch Blades bug sounds very weird, the only thing I did was to increase the damage, so I think it may be a bug in the dependency data.
EDIT: The Ultralisk bug isn't related to the upgrade, they attack friendly units by default. And I have no idea where that comes from.
@FreezingAcidRain: Go It isnt related to burrow charge, I removed the abilities from the unit but it still attacks friendly units on a right-click.
Yes, only one tribe gets Dark Archons.
will one brood get burrow charge?
try looking at the scan filters on the ultralisk weapon
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
@nolanstar: Go I already checked all unit, ability and weapon data for the Ultralisk more than once. No change that could cause that.
Possibly a brood will get Burrow Charge, I removed it to check if it was causing the bug.
dark archons should get the archon attack; this tribe is crippled vs. mass mutalisk
@FreezingAcidRain: Go
Maybe you should play it vs Zerg then? And dont forget about Maelstrom Freezing, it can RUIN clustered units badly.
@rickmary: Go
so can psi storm. anyways can't dark Templar have the option to morph into regular archons and dark archons?
@FreezingAcidRain: Go I think they would be op if they could attack. Doesn't Maelstrom help vs mass mutas? I added your thoughts to my balance list anyway, let's see where it goes.
@rickmary: Go Its a good point, all choices are supposed to have strenghts and weaknesses. That's why you need to sleect them carefully. But I can't leave big holes in them, so I'll keep an eye open for more feedback on that.
@FreezingAcidRain: Go I'm afraid of the results. I know the whole high templar vs dark templar choices are bad for protoss tech, but they were the choices that made sense lore-wise. I'll try to think of ways to compensate for the roles lost.
MOD UPDATED
Sorry for not fixing the Ultralisk bug, but I haven't found the cause so far. Here is the list of changes.
Armory: 4th upgrade (ship plating) removed.
Brutalisk: Upgrades fixed.
Dominion Garrison: Will burnout like other terran structures. No longer appears in the fog of war.
Dominion Holoboard: No longer appears in the fog of war.
Spectre: Cost changes to 200/100, speed reduced to 2.5. Ultrasonic Pulse area reduced to 1.25.
Thor: Weapon switch fixed.
@SoulFilcher: Go
Hopefully we get that Ultralisk bug worked out soon, its really annoying.
Perhaps increase the duration of Maelstrom? Or maybe create a new spell?
Mind-Melt: Deals 50 damage over 5 seconds, unit's can stop the effect early by moving(?) I am thinking of something to work alongside Maelstrom.
@FreezingAcidRain: Go
Since when is it missing?
Mothership core will be fixed in the next update. Yes, I believe some bugs appeared when I moved some data from the previous SwarmMultiFake to the new Assets mod, but that is extremely weird because all data was moved exactly as it was in the previous mod.
@FreezingAcidRain: Go I don't know who is the author of this inferno map, so please report bugs from my own maps. I want to replace Megaton, what is your suggestion?
@FreezingAcidRain: Go If you can, please confirm if its really happening in Cinder Fortress or other maps. They should update automatically, but you never know.
Resupply Tanker is a 2v2 map, I want to replace a 4v4 map.
Corsair already has its original ability, that also fits a similar role, which is to allow an anti-air unit to have some utility vs ground units.