I am looking for polishing stuff or anything that comes into your mind.
Its a competitive mazing tower defense map, where each map randomized at the start.
And where creeps revived instantly, so you can maximize your kills...
Those who wonder, its basically a polished version of my Random TD.
Pretty rad man, I totally forgot about this one, I mean I don't play arcade too often cause I'm developing but I'll have to play it some more! Nice work
-5 New towers, towers now arranged by difficulty.
-7 New wave types. However removed short and longpathling waves.
-Less maximum tower attack speed by 50%.
-New Objective based new player help system.
-New single player seeds and single player starts with now 30 lives and has much stronger waves at start.
-Single player now only accessible, if you start the game alone and if you already completed tutorial.
-Balancing.: Angle 1.05->1.08; Chain Reaction 0.36->0.37; Discharge 3.5->3.6; Line Splash 0.77->0.8; Flame tower 0.85->0.88
-Now you can see the features of saved seeds.
-Income upgrade button's tooltip now shows next income amount.
-Rare chance for 3 teleports and minerals spots. (2 was the maximum until now)
-Air tower cost scales according number of the air waves per all wave. Also the tower is disable in seeds without air levels.
-Fixed bugs related building on checkpoints. (fixes -path command)
-Balanced some waves and improved tooltips.
-Refined the range of slow, speed, damage and range areas.
-Less chance to have very low speed percent in slow field spots.
-Less chance to have only few rocks on big seeds.
-Died/Leaver players maze visible for longer duration.
-Overlapping spot texts has now less chance to happen.
-Seed suggesting visible now first for players with higher score.
-Win rate and losses only visible for players who have enough score to have fog on the map.
-New Arcade icon.
I am looking for polishing stuff or anything that comes into your mind.
Its a competitive mazing tower defense map, where each map randomized at the start.
And where creeps revived instantly, so you can maximize your kills...
Those who wonder, its basically a polished version of my Random TD.
Its published on all servers
I played this last night, I had alot of fun. Wonderful job!
I managed to now fix all the major bugs and polish somethings out and its getting popular.
NA/US link: starcraft://map/1/214509
EU link: starcraft://map/2/148730
Screenshot about map vote screen:
Pretty rad man, I totally forgot about this one, I mean I don't play arcade too often cause I'm developing but I'll have to play it some more! Nice work
Finished Entropy TD 2.0
Changelog:
-5 New towers, towers now arranged by difficulty.
-7 New wave types. However removed short and longpathling waves.
-Less maximum tower attack speed by 50%.
-New Objective based new player help system.
-New single player seeds and single player starts with now 30 lives and has much stronger waves at start.
-Single player now only accessible, if you start the game alone and if you already completed tutorial.
-Balancing.: Angle 1.05->1.08; Chain Reaction 0.36->0.37; Discharge 3.5->3.6; Line Splash 0.77->0.8; Flame tower 0.85->0.88
-Now you can see the features of saved seeds.
-Income upgrade button's tooltip now shows next income amount.
-Rare chance for 3 teleports and minerals spots. (2 was the maximum until now)
-Air tower cost scales according number of the air waves per all wave. Also the tower is disable in seeds without air levels.
-Fixed bugs related building on checkpoints. (fixes -path command)
-Balanced some waves and improved tooltips.
-Refined the range of slow, speed, damage and range areas.
-Less chance to have very low speed percent in slow field spots.
-Less chance to have only few rocks on big seeds.
-Died/Leaver players maze visible for longer duration.
-Overlapping spot texts has now less chance to happen.
-Seed suggesting visible now first for players with higher score.
-Win rate and losses only visible for players who have enough score to have fog on the map.
-New Arcade icon.
Goa is back, for at least to update this with the information that I made a standalone version of Entropy TD on Steam, which you can find here: https://store.steampowered.com/app/1140030/AMazing_TD/