Working on it almost daily! Thanks for asking. I have another mission for my campaign 95% done, kind of got carried away with it and it's about 2 - 2.5 hours of playtime, so really more like 2 or 3 missions in one. I think I'll release that one about this time next month.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
I play mission one and has a good changes since I played the "Alpha".
- I like the change of model of your xeno-unit (that model is cool but has a lot of problems9
Feedback
- First the sensor ability it suppose to e in LV3? But Jhon has the "dummy" sensor tower without the level.
- In the Hold part i think you should change the owner of the scv to not control it.
- The section between the boss and the macro mission. I just run with jhon using the cloak ability. Maybe a infested turret would be nice to have to justified the enemy units in that part or maybe more dogs.
Above all im very happy to play this.
ATTACHMENTS
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In reply to Hultmanable:
Check out the new image Mission Select
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
In reply to Hultmanable:
@Hultmanable
Cool mission launcher, doodads from Nova corpse ?
I sent a PM to you. Do let me know what you think.
Or if it needs to be change into something to avoid spoiler.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO: heh thank you, it sure is. PM you back.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Love to see new progress on old campaigns
Keep up the great work Hult. And excellent terraining
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
In reply to Bilxor:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
In reply to Hultmanable:
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
In reply to Bilxor: wow, sounds great, 2h of fun :) looking foward to it.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
In reply to Bilxor:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Prepare for the final chapter in the replicant saga. On November 1st you Will be able to download the final 10 maps, so be sure to check it out.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Finally !
Been wanting to talk about it since last week.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Nice!
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
YAAAAAAAAAAAiiiiiiiiiiiiiiiii
In reply to Hultmanable:
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
*refreshes anxiously*
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Replicant Episode VI is up, hope you will enjoy!! Any feedback is appreciated
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
In reply to Hultmanable:
In reply to VastanX:
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
I play mission one and has a good changes since I played the "Alpha".
- I like the change of model of your xeno-unit (that model is cool but has a lot of problems9
Feedback
- First the sensor ability it suppose to e in LV3? But Jhon has the "dummy" sensor tower without the level.
- In the Hold part i think you should change the owner of the scv to not control it.
- The section between the boss and the macro mission. I just run with jhon using the cloak ability. Maybe a infested turret would be nice to have to justified the enemy units in that part or maybe more dogs.
Above all im very happy to play this.