Hey guys, I've initializa right ten minutes ago a single player campaign centered on the Zergs. It is called (as the tittle says) "The Emergence of the Swarm". I've opened this thread looking for help and feedback to improve the map (any help, suggestion, etc. is welcome). At first, I can only show you a first image of it (which I hope to be improved with your ideas), but, later, I will start posting more pics and recording videos showing abilities, game performance and more. I hope you guys like it and also to be uploading the first mission as soon as possible. EDIT: Updated the terrain.
You should have the Editor in Extreme settings for screenshots. It looks nice at the moment, but you should place foliage, trees and also have the textures blend in with each other.
You should have the Editor in Extreme settings for screenshots.
Believe me, I've tried, but even for only screenshots if gets greatly lagged and I get annoyed. EDIT: There's little mistake in the Heliport: wrong terraing on wrong place, I'll fix it in next pic.
Yeah, I can understand, but the difference between low and medium is huge.
Well I have graphic to medium-high in the editor more or less, the only thing I do not have set in the editor (because is the main cause of lag) are Shadows and Shaders. EDIT: starting terrain finished. EDIT2: I'll change the Bridge doodad for a pathable one and the Minerals for an unpathable one (maybe the Mineral Cart doodad)
Hey guys, I've initializa right ten minutes ago a single player campaign centered on the Zergs. It is called (as the tittle says) "The Emergence of the Swarm".
I've opened this thread looking for help and feedback to improve the map (any help, suggestion, etc. is welcome).
At first, I can only show you a first image of it (which I hope to be improved with your ideas), but, later, I will start posting more pics and recording videos showing abilities, game performance and more.
I hope you guys like it and also to be uploading the first mission as soon as possible.
EDIT: Updated the terrain.
You should have the Editor in Extreme settings for screenshots. It looks nice at the moment, but you should place foliage, trees and also have the textures blend in with each other.
Believe me, I've tried, but even for only screenshots if gets greatly lagged and I get annoyed.
EDIT: There's little mistake in the Heliport: wrong terraing on wrong place, I'll fix it in next pic.
Yeah, I can understand, but the difference between low and medium is huge.
Well I have graphic to medium-high in the editor more or less, the only thing I do not have set in the editor (because is the main cause of lag) are Shadows and Shaders.
EDIT: starting terrain finished.
EDIT2: I'll change the Bridge doodad for a pathable one and the Minerals for an unpathable one (maybe the Mineral Cart doodad)
Right making the Intro Cinematic and objective.
I'll post a video later (if I guess how to do it).
EDIT: Posted finished starting terrain.