EDIT 12/02/2014: I've republished the map a third time. It has several mod, terrain, UI and AI improvements. I'll be hosting regulalry around this hour the map in US server to get it tested.
After a loooong time I believe that my first map is testeable, and I need some criticism of every aspect of it (terrain, grammar, playability, bugs, UI, AI, etc.) to keep advancing in its development.
It can be found in US and EU arcade with the name: "M1 - Exodus - The other side"
The mission takes place in Aiur, right after the Overmind's fall, when Zeratul guides the protoss to Shakuras, and Raynor and Fenix stay back guarding the warpgate. One player controls Raynor's Raiders and the other a force in charge of Fenix. It supports singleplayer too. Basically, it consists in escorting safely Aiur's inhabitants (controled by the cpu) from a bunch of roads to the warpgate that is in the base of the players.
Here is the list with some notes that I could get and I'm already aware of:
• The map is big. I've thinked in reducing its size, but if I do it, It will reduce the cooperativeness, and encourage the deathball play.
• The mission is too chaotic, it doesn't give a break. Is for the same reason that the last point. If you have time to get a critical mass, you can just a+click+win. I like the multitasking caused by this game mode. It lasts around 25 minutes of game time, and you don't realize when is about to finish because of its intensity.
• I haven't adjusted the transmisions yet, so they are repeated in the scripted events.
• The score screens may not be working fine. I have to take a look at them.
• The cinematics can be skipped with the "space" key.
• Remember to have activated the selection of enemy units and the advanced command card.
• If you want to play solo, don't add a computer, just start it with the empty space.
Thanks for reading.
I hope you enjoy the gameplay.
EDIT 12/02/2014: I've republished the map a third time. It has several mod, terrain, UI and AI improvements. I'll be hosting regulalry around this hour the map in US server to get it tested.
Link in US SERVER: starcraft://map/1/206794
Link in EU SERVER: starcraft://map/2/147481
-New screenshots attached-
---After a loooong time I believe that my first map is testeable, and I need some criticism of every aspect of it (terrain, grammar, playability, bugs, UI, AI, etc.) to keep advancing in its development.
It can be found in US and EU arcade with the name: "M1 - Exodus - The other side"
The mission takes place in Aiur, right after the Overmind's fall, when Zeratul guides the protoss to Shakuras, and Raynor and Fenix stay back guarding the warpgate. One player controls Raynor's Raiders and the other a force in charge of Fenix. It supports singleplayer too. Basically, it consists in escorting safely Aiur's inhabitants (controled by the cpu) from a bunch of roads to the warpgate that is in the base of the players.
Here is the list with some notes that I could get and I'm already aware of:
• The map is big. I've thinked in reducing its size, but if I do it, It will reduce the cooperativeness, and encourage the deathball play.
• The mission is too chaotic, it doesn't give a break. Is for the same reason that the last point. If you have time to get a critical mass, you can just a+click+win. I like the multitasking caused by this game mode. It lasts around 25 minutes of game time, and you don't realize when is about to finish because of its intensity.
• I haven't adjusted the transmisions yet, so they are repeated in the scripted events.
• The score screens may not be working fine. I have to take a look at them.
• The cinematics can be skipped with the "space" key.
• Remember to have activated the selection of enemy units and the advanced command card.
• If you want to play solo, don't add a computer, just start it with the empty space.
Thanks for reading. I hope you enjoy the gameplay.
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
I've reuploaded the map. I believe that it's already classifiable as beta. I would be really glad if I could get some feedback.
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!
Necrobumping!
The map is up again, with several modifications, check it out!
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!