looking for feedback and looking for people to upload the map on other realms.
<font color="black">
<center>Char Tower Defence</center></font>
<big>Current Version: 1.56
GameMode : 1vs1vs1vs1 (single player possible)
GameType: TD/Maze
Author: Muhahahahaaa
Available only on Europe (found nobody to upload on other realms)</big>
A map loosely inspired by Power Towers with additional competive gameplay. A maximum of 4 players fight for the cheap ressources on the map. Only smart mazing and smart energy distribution leads to victory. There are 15 towers with each having 2 upgrades. 6 of these are used to produce, distribute or store energy. The other 9 individual damage towers have different purposes and have to be used correctly.
There are 50 waves with different creeps, but in fact there is no limit and the waves just restart.
At the beginning there are 3 waypoints your creeps have to pass (Start, Mid, End). By the use of generators lava is drained and the lava level decreases. Is the level low enough an additional waypoint will be created and your creeps have to pass it. This might happen 2 times.
Minerals are earned after each wave or by having leaks! Yes, leaks will give you additional income, but be careful could be your last.
Easy, Medium and Hard provide the challenge for your individual skill level.
This map is already one year old and is, to my knowledge, finished.
Any comments, suggestions or bug reports are welcome.
The Start
A little maze
Huge Maze with lots of energy
Alternative energy production --- the creep generator
Alternative energy production --- Solarpower ...... clean but expensive
What about it? I know this isn't an official project page, but you should jazz it up with a little more info. Check out the post about Gem Towers [Release] to see what I mean.
<center>Char Tower Defence</center></font>
<big>Current Version: 1.56 GameMode : 1vs1vs1vs1 (single player possible) GameType: TD/Maze Author: Muhahahahaaa Available only on Europe (found nobody to upload on other realms)</big> A map loosely inspired by Power Towers with additional competive gameplay. A maximum of 4 players fight for the cheap ressources on the map. Only smart mazing and smart energy distribution leads to victory. There are 15 towers with each having 2 upgrades. 6 of these are used to produce, distribute or store energy. The other 9 individual damage towers have different purposes and have to be used correctly. There are 50 waves with different creeps, but in fact there is no limit and the waves just restart. At the beginning there are 3 waypoints your creeps have to pass (Start, Mid, End). By the use of generators lava is drained and the lava level decreases. Is the level low enough an additional waypoint will be created and your creeps have to pass it. This might happen 2 times. Minerals are earned after each wave or by having leaks! Yes, leaks will give you additional income, but be careful could be your last. Easy, Medium and Hard provide the challenge for your individual skill level. This map is already one year old and is, to my knowledge, finished. Any comments, suggestions or bug reports are welcome. The Start A little maze Huge Maze with lots of energy Alternative energy production --- the creep generator Alternative energy production --- Solarpower ...... clean but expensive@FunkyUserName: Go
What about it? I know this isn't an official project page, but you should jazz it up with a little more info. Check out the post about Gem Towers [Release] to see what I mean.
Good luck, I can't try it out until it's in NA.
@SkrowFunk: Go
better? well i just copied from the map page :D