I think the Zealot hero ability is pretty balanced now, it only lasts for 5 seconds and then is on a noticeable cooldown. N/T ability is really good, I agree, but also costs him shields so there is a definite tradeoff.
Rollback Post to RevisionRollBack
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Mission 4 complete: I remember back on sc1 that i was sure that the cave to reach was in the middle of the zerg base, why is not here anymore? I remember also that was impossible to reach the base without cheats, so i cheated my way to all the other missions, same for antioch chronicles 2.
Don't know if it's a bug, but the Judicator hero has an AoE weapon, and the weapon sound and graphic effect is crap.
Unit's attacked by the Judicator doesn't run away.
Another thing annoying, all mission start on "fast" speed instead of the max speed.
Mission 4 complete: I remember back on sc1 that i was sure that the cave to reach was in the middle of the zerg base, why is not here anymore? I remember also that was impossible to reach the base without cheats, so i cheated my way to all the other missions, same for antioch chronicles 2.
we decided we didn't want to do it that way, now instead you get the mini mission to fight through the cave itself.
On mission 6 there is a grey ball instead of the actual model, i don't know what that ball was meant to represent.
Mission 5 there is a really basilaric mistake, i am surprised that Wargirlwargirl didn't spotted it, you didn't put the "non transitable" route on the wall doodads (the white umojan techno wall), so my units start to walk into the wall.
The heal pack on the right part of the map start to play the visual/sound advisor everytime you walk near to it.
There are 4 medpack instead of two on the southest part of the map, i think you putted 4 for mistake.
Episode 1 is now considered Phase 1 Beta Final. Bug releases will still be coming if any are found but feature wise it is complete.
All Maps now include custom loading screens.
Mod: High Templar's are no longer known as pyro's.
Mod: Khrillian now has hyperspace letting him travel great distances in a short period of time.
Mod: Gurney can now generate a cloud of nuclear gas that damages units in it.
Mod: Help sounds are no longer different people, now instead they are what sounds...
Mod: Some portrait changes were made to better suit some of the models used, as well as differentiate from standard units of the same type.
Mod: Fixed a race condition () that occasionally disabled tech incorrectly.
Mod: All custom models now also have custom wireframes.
1-9 and 2-0 have been updated with some new beautifications from wargirl.
1-7: The player must now build pylons in order to supply her army. We apologize for the inconvenience.
1-7 and 1-8: In a continued effort to defeat the Protoss, the Psi Cocoon now increases the cost of High Templar spells. It’s also draining Dragoons, though not by a random amount because reasons
Also of note the episode 1, episode 2 and mod are now in separate files.
1-8: Your starting Siege Tanks can now return to siege mode if you unsiege them before researching siege mode. We expect a visit from the Department of Redundancy Department any time now.
1-8: Oh, we took your Battlecruisers away, too. Have fun!
2-2: Rolled back some bad juju that came in the last release. Our bad. You didn’t like…want to play this level or anything…right?
2-5: Defeating the pirates no longer results in all of your units mysteriously disappearing. It just results in certain of your units mysteriously disappearing.
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When I brought up the topic on the Antioch forum (still going fifteen years later), I pretty much assumed I'd go it solo and crash and burn. Instead...this happened. Brings a real, honest-to-god tear to my eye.
I think the Zealot hero ability is pretty balanced now, it only lasts for 5 seconds and then is on a noticeable cooldown. N/T ability is really good, I agree, but also costs him shields so there is a definite tradeoff.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Mission 4 complete: I remember back on sc1 that i was sure that the cave to reach was in the middle of the zerg base, why is not here anymore? I remember also that was impossible to reach the base without cheats, so i cheated my way to all the other missions, same for antioch chronicles 2.
we decided we didn't want to do it that way, now instead you get the mini mission to fight through the cave itself.
Mission 5 and 6 complete:
0.3.466
Also of note the episode 1, episode 2 and mod are now in separate files.
Wow. You guys are a very efficient team.
Is this going to be uploaded to the Arcade? It would be a great boost to the campaign scene to have this on the Arcade!
I hope you guys stick together and produce another independent campaign!!
Thank you! We really appreciate your kind words. We do plan to get it up on the arcade, but we want to make sure it's really ready, first.
This is........
correction 1-9 and 2-0
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
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@wargirlwargirl: Go
Your terrains really just get better and better. That is amazing.
that's 1-9 and 2-0 though not 2-7 :P
@TyaArcade: Go
Thank you!
@3yks: Go
Im swimming in so many maps i just dont know anymore what maps are this lol! :-)
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
@wargirlwargirl: Go
well it's good you're a strong swimmer.
@wargirlwargirl: Go
This is 2-7!
0.4.483
Your team is awesome
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
@JayborinoPlays: Go
You are not wrong. These folks are the best.
When I brought up the topic on the Antioch forum (still going fifteen years later), I pretty much assumed I'd go it solo and crash and burn. Instead...this happened. Brings a real, honest-to-god tear to my eye.
Brood War has always been my home for a reason. I'm afraid Antioch is too exclusive for me, though.
How do you mean?
I thinks he means to say he hates Antioch!!!!
But whyyyyy??!!! :(
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
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