SC Lane Action a melee mod with tug of war elements. It was inspired by the SC flash game Starcraft FA (Flash Action).
Game Modes:
2v2 (with computer player possible)
1v1 (vs computer or human player)
FEATURES
Tutorial available
Hatchery (aka Kraken) is a hero. Several unique abilites can be learned to turn the battle to your favor.
Boost your mineral or gas income with Proton Catalyst (ability at Hatchery. Targets Minerals or Extractor)
Place defensive structures on top of the creep tumors.
Place units instantly on the battlefield from the protoss stone inlay
Your kraken will gain higher energy regeneration rate and increase its maximum energy at each level
I would appreciate some constructive feedback.
PATCH NOTES
The KrakenĀ“s abilities cost no longer money, but experience points gained with each level.
The new experience level for the Kraken is 25.
New XP bounty system for the Kraken (Hatchery):
0.5x XP: If a unit is killed by some other unit, you get a 0.5x bounty in XP of the killed unit.
1.0x XP: Units that were killed by the Kraken are awarded with a 1x XP bounty.
1.5x XP: Building units gives you a 1.5x XP bounty of that unit,
Neuron Profileration and Myelin Amplification are now attributes (Intelligence, Dexterity) of the Kraken.
Intelligence: Increases maximum energy by 50 at Level 2, 6, 10 and 14
Dexterity: Increases energy regeneration rate by 1 at Level 4, 8 ,12 and 16
If one of your units gets killed, you get 1/2 of the mineral and vespene costs refunded.
The continuous spawning marines are not affected from this change.
To better distinguish the latter marines from the ones that you place on the battlefield,
the model was changed to the XP reward marine, stats are the same.
UNIT STATS
Unit
Cost (Minerals)
Cost (Vespene)
XP
Drone
50
0
10
Marine
50
0
10
Roach
75
0
15
Medic
50
10
15
Zealot
100
0
20
Sentry
50
50
25
Hydralisk
100
25
30
Mutalisk
125
25
35
Ghost
150
50
45
Siege Tank
125
75
50
Banshee
150
75
55
Immortal
200
75
65
Ultralisk
250
100
80
Colossus
250
150
95
UGRADES ADDED TO NEURAL NETWORK
Upgrade Medic to Merc Medic (higher hitpoints and healing rate)
1. bunkers cant unload
2. bunkers + R upgrade cant salvage
3. i cant heal ultralisk target area
4. enemy leaving game but i cant see win or loss screen
5. hatch is destructed but i cant see win or loss screen waing a little 30 sec etc.
SC Lane Action a melee mod with tug of war elements. It was inspired by the SC flash game Starcraft FA (Flash Action).
Game Modes:
FEATURES
I would appreciate some constructive feedback.
PATCH NOTES
UNIT STATS
UGRADES ADDED TO NEURAL NETWORK
ABILITIES
DEFENSIVE STRUCTURES
Minerals
Vespene
(Bonus Dmg)
(Bonus DPS)
1. bunkers cant unload 2. bunkers + R upgrade cant salvage 3. i cant heal ultralisk target area 4. enemy leaving game but i cant see win or loss screen 5. hatch is destructed but i cant see win or loss screen waing a little 30 sec etc.
Suggestion:
@iooz: Go
@FarCube: Go I want to thank both of you for your feedback!
Bug fix: