Is anyone else having an issue with the spear of adun's temporal field ability where you choose 3 target points but it only stops time on the first one?
This relates to a bug with a custom map I'm working on: The SoA temporal field suddenly stopped casting at all 3 points despite the fact that I hadn't touched the code for it in months. I tried copying everything over from blizz's libraries again but got the same result. I can't check if the error is present in the official LotV campaign because I've never touched it and thus don't have enough solarite.
If it works correctly in the base game, I'll make a help thread in the appropriate section, however I wanted to be sure before I went around in circles.
Is anyone else having an issue with the spear of adun's temporal field ability where you choose 3 target points but it only stops time on the first one?
This relates to a bug with a custom map I'm working on: The SoA temporal field suddenly stopped casting at all 3 points despite the fact that I hadn't touched the code for it in months. I tried copying everything over from blizz's libraries again but got the same result. I can't check if the error is present in the official LotV campaign because I've never touched it and thus don't have enough solarite.
If it works correctly in the base game, I'll make a help thread in the appropriate section, however I wanted to be sure before I went around in circles.
edit:
https://us.battle.net/forums/en/sc2/topic/20760746531
It does glitch out in the base game
Does your map have the global caster unit? Is it being set in the variable correctly?
You checked all the variables being set in PM_SoAGravitonBombActivated?
Have you tested to see if the SOA Temporal Field Execute ability is functional or bugged?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
There is a fix documented here:
https://us.battle.net/forums/en/sc2/topic/20761018068