I was playing league of legends the other day, and took a really strong fascination into the Azir character. I thought I would recreate it in the sc2 editor to kill some free time. Link to Azir Webpage.
There are some subtle mechanics that I forgot to include like the shield upon hitting heroic targets, ultimate blocking pathing for enemy units and the ability to raise dead towers. But other than that, I think I got most of it down.
I hope someone finds it amusing or can learn something from it. :>
EDIT: Added some UI stuff to make it a little more interesting.
I was playing league of legends the other day, and took a really strong fascination into the Azir character. I thought I would recreate it in the sc2 editor to kill some free time. Link to Azir Webpage.
There are some subtle mechanics that I forgot to include like the shield upon hitting heroic targets, ultimate blocking pathing for enemy units and the ability to raise dead towers. But other than that, I think I got most of it down.
I hope someone finds it amusing or can learn something from it. :>
EDIT: Added some UI stuff to make it a little more interesting.