Hi. Can I select some features to always stay, I am making images out of what I display in the Cutscene editor and I need that to stay. For example:
1. When I assign team color to a model I am viewing in the cutscene and watching it in a certain view, I want next time I close the editor and open it to be able to browse the model in the same view position I last left it, same team color I selected. Is it possible? I saw some cutscene save files but I didn't see where to add them.
2. How do you add or remove cloak to a unit in the cutscene? In the past there was a flag you click on the model, now I see you add Actor - Cloaking property, then you have to change one flag in Cloaking field of Properties to be 'Enemy' or 'None'. Is there any other flag or name I am missing?
3. I want to make a cloaked model be seen in cutscene without terrain background. For example the blurry colorless body of a cloaked unit is seen on the background of a terrain but not on a pure color (no ground ). Any way to make it visible? Or how can I select the background for the Spectre?
1. You have to make a new cutscene file and set it up in that not the previewer. Than you can save the cutscene and upon community again you should see it in the cutscene tree thing under preview.
2. There was a thread on this before I think. Rather than use the names I recommend using numbers 0,1, or 2 I think will work. If not try self? I don't have the editor on this comp to check.
3. I have no idea what you're trying to ask.
Also there is a subforum dedicated to the CE would've made more sense to post this there.
1, I created a new scene file saved at my main install folder. Moved it to my mods folder. It is greyed in the Cutscene editor when I newly open the editor and click 'Activate Scene' it displays as if I added the model for the first time, no view position has been saved. When I import the cutscene the team color has been saved but the position - not. So how do I save position?
2. Well I get some way that works so it's fine. Numbers do get them too but - 1 Cloak Ally, 2 and 5 Cloaked Detected, 3 Cloak Enemy. 4. Uncloak. but they can crash the editor!
String: Ally, Enemy, Detected, None
I would say better use words, it never crashes.
3. You see it under a blurry terrain but if I remove Ground I don't see him at all, wondering if I can see his contours without ground. Also how do you determine which portion of the terrain will be displayed in the cutscene? Also I want to remove the halo when he is selected in cutscene (the light underlining his edges)
If a mod wants to, I don't mind moving the thread. I put it here cause Im not rly making a cinematic, just using some pictures out of it.
Hi. Can I select some features to always stay, I am making images out of what I display in the Cutscene editor and I need that to stay. For example:
1. When I assign team color to a model I am viewing in the cutscene and watching it in a certain view, I want next time I close the editor and open it to be able to browse the model in the same view position I last left it, same team color I selected. Is it possible? I saw some cutscene save files but I didn't see where to add them.
2. How do you add or remove cloak to a unit in the cutscene? In the past there was a flag you click on the model, now I see you add Actor - Cloaking property, then you have to change one flag in Cloaking field of Properties to be 'Enemy' or 'None'. Is there any other flag or name I am missing?
3. I want to make a cloaked model be seen in cutscene without terrain background. For example the blurry colorless body of a cloaked unit is seen on the background of a terrain but not on a pure color (no ground ). Any way to make it visible? Or how can I select the background for the Spectre?
1. You have to make a new cutscene file and set it up in that not the previewer. Than you can save the cutscene and upon community again you should see it in the cutscene tree thing under preview.
2. There was a thread on this before I think. Rather than use the names I recommend using numbers 0,1, or 2 I think will work. If not try self? I don't have the editor on this comp to check.
3. I have no idea what you're trying to ask.
Also there is a subforum dedicated to the CE would've made more sense to post this there.
@JacktheArcher: Go
1, I created a new scene file saved at my main install folder. Moved it to my mods folder. It is greyed in the Cutscene editor when I newly open the editor and click 'Activate Scene' it displays as if I added the model for the first time, no view position has been saved. When I import the cutscene the team color has been saved but the position - not. So how do I save position?
2. Well I get some way that works so it's fine. Numbers do get them too but - 1 Cloak Ally, 2 and 5 Cloaked Detected, 3 Cloak Enemy. 4. Uncloak. but they can crash the editor!
String: Ally, Enemy, Detected, None
I would say better use words, it never crashes.
3. You see it under a blurry terrain but if I remove Ground I don't see him at all, wondering if I can see his contours without ground. Also how do you determine which portion of the terrain will be displayed in the cutscene? Also I want to remove the halo when he is selected in cutscene (the light underlining his edges)
If a mod wants to, I don't mind moving the thread. I put it here cause Im not rly making a cinematic, just using some pictures out of it.