I've been powering through all these issues today and I'm almost done with setting up the first stage to my map. I'm unfamiliar with animations and their rules, I've gotten by so far by taking other objects and just doing minor tweaks and testing out the result. For this part, I have an archon that I would like to have start the map paused in his death animation phase, and when the trigger runs he resets and plays his birth animation. How would i go about doing this without totally screwing up his actor events?
Edit: I was looking at the archon model animations and there a multiple stand animations, one of which is a ball of energy, the visual when the two high templars first merge before it is complete. If anyone can describe how i can give the archon that stand animation at Map initialization and then return him to his normal animations i would greatly appreciate it.
I've been powering through all these issues today and I'm almost done with setting up the first stage to my map. I'm unfamiliar with animations and their rules, I've gotten by so far by taking other objects and just doing minor tweaks and testing out the result.
For this part, I have an archon that I would like to have start the map paused in his death animation phase, and when the trigger runs he resets and plays his birth animation. How would i go about doing this without totally screwing up his actor events?Edit: I was looking at the archon model animations and there a multiple stand animations, one of which is a ball of energy, the visual when the two high templars first merge before it is complete. If anyone can describe how i can give the archon that stand animation at Map initialization and then return him to his normal animations i would greatly appreciate it.