I want to use the default system of saving and loading SC2 games which is already incorporated into SC2 with my RPG for a few reasons: it saves the status of the game to an account, not computer. The other reason is that I don't know how a system with banks would work with my day/night system. However, this system doesn't seem to save the transparency of dialog items, which messes up my custom buttons. Is this a bug with SC2? Is there a way I can fix it? I would really appreciate some help.
How would I save a blend of, say, 34% of one lighting, and 66% of a different lighting. The main reason I want to use SC2's saving and loading system is that it saves games to a player's account, not computer. And I'm a bit lazy.
Save the 34% as an integer, save the 66% as another integer. On Initialization you load the two integer and set the lighting to those values. Easy and elegant. :-)
I want to use the default system of saving and loading SC2 games which is already incorporated into SC2 with my RPG for a few reasons: it saves the status of the game to an account, not computer. The other reason is that I don't know how a system with banks would work with my day/night system. However, this system doesn't seem to save the transparency of dialog items, which messes up my custom buttons. Is this a bug with SC2? Is there a way I can fix it? I would really appreciate some help.
You're aware that this will only work in singleplayer?
Banks can save anything you need, you can of course save the time of the day as well.
My map is single player only, and I don't think I can save my day night cycle in banks.
@Nebuli2: Go
How would I save a blend of, say, 34% of one lighting, and 66% of a different lighting. The main reason I want to use SC2's saving and loading system is that it saves games to a player's account, not computer. And I'm a bit lazy.
Save the 34% as an integer, save the 66% as another integer. On Initialization you load the two integer and set the lighting to those values. Easy and elegant. :-)
@Obatztrara: Go
However, can you set the lighting to 34% of one lighting and 66% of another with triggers?