May just be me but I think the gold mins needs destructible rocks because they seem too easy to get too and slightly easy to set up a proper defense if required. The back entrance on the first is a cool idea but I think people would be able to set set up to be able to see anyone coming from there quit easily. That's what it looks like, I'm not sure if there is actually enough space to sneak through. Although it reminds me of this brood war map with the back entrance.
May just be me but I think the gold mins needs destructible rocks because they seem too easy to get too and slightly easy to set up a proper defense if required. The back entrance on the first is a cool idea but I think people would be able to set set up to be able to see anyone coming from there quit easily. That's what it looks like, I'm not sure if there is actually enough space to sneak through. Although it reminds me of this brood war map with the back entrance.
I agree that gold should have destructible rocks (I prefer gold always has a rock).
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Hey guys. Heres two melee maps! Theres a forum for them now, so I thought I might post them.
Cinders of Chaos
Temple Azzadar
May just be me but I think the gold mins needs destructible rocks because they seem too easy to get too and slightly easy to set up a proper defense if required. The back entrance on the first is a cool idea but I think people would be able to set set up to be able to see anyone coming from there quit easily. That's what it looks like, I'm not sure if there is actually enough space to sneak through. Although it reminds me of this brood war map with the back entrance.
I agree that gold should have destructible rocks (I prefer gold always has a rock).