Hi, is there a way to retain the regular SC2 melee settings even with Liberty Story campaign dependecies checked? For example, with the campaign dependency which I need for trigger purposes and additional campaign doodads, I lose my ability to build orbitals and I can train firebats, which is not what I want.
I have the exact same problem, anyone knows how to use hots campaign dependencies on a map and keep the regular melee gameplay? I never had this problem with wol.
Checking it as a custom map that uses blizzard's online balance changes already fixes a few problems, at least for HotS. Another thing that helps is to add the melee dependency as the first on the list. But there's no real way around it, you have to manually change the remaining issues.
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Hi, is there a way to retain the regular SC2 melee settings even with Liberty Story campaign dependecies checked? For example, with the campaign dependency which I need for trigger purposes and additional campaign doodads, I lose my ability to build orbitals and I can train firebats, which is not what I want.
@theworldofdustoerba: Go
I have the exact same problem, anyone knows how to use hots campaign dependencies on a map and keep the regular melee gameplay? I never had this problem with wol.
Checking it as a custom map that uses blizzard's online balance changes already fixes a few problems, at least for HotS. Another thing that helps is to add the melee dependency as the first on the list. But there's no real way around it, you have to manually change the remaining issues.