I want to make a map fit for 1v1 play, with heroes from the campaign, but I want it to spawn different heroes every time. Let me explain:
I start a 1v1 game with the Protoss. My hero (or heroine, in this case) is Selendis.
That game ends and I do the same thing, but this time it spawns Zeratul.
Thank you, I will try that out. I've been messing around in the map maker a lot lately. I find it as enjoyable as playing against Insane AI. Which for me, is fun ^^
I want to make a map fit for 1v1 play, with heroes from the campaign, but I want it to spawn different heroes every time. Let me explain:
I start a 1v1 game with the Protoss. My hero (or heroine, in this case) is Selendis. That game ends and I do the same thing, but this time it spawns Zeratul.
How would I go about doing this?
Make a global unit variable with an array of how much heroes you want to have, like ProtossHereos[3]. Then set your variable in a trigger,
Then use the action Pick random integer from x to y and do actions, the action would then be Create unit ProtossHeroes[Picked integer]
Thank you, I will try that out. I've been messing around in the map maker a lot lately. I find it as enjoyable as playing against Insane AI. Which for me, is fun ^^
Heroes [1][1] = Jim
Heroes [2][1] = Zeratul
Heroes [3][1] = Kerrigan
Heroes[Race Integer][Random Integer].