I'm asking this mainly EU players, because I'm unable to keep it up-to-date on the US server. US is like 30 updates behind :(
Even if you hate it, or if you are jealous because this 'easy' map is still on the top pages after 7 month, I want some feedback from this experienced community.
Any constructive ideas, suggestions, tips or criticism would be great. I'm currently working on a bigger update and want to know if there is something you really wanted to see in a tug of war game, but none of the maps on top of the list has.
Balance and polish is pretty hard and time consuming. I know I'm good at this but if there are flaws, I've missed so far, help me.
Income cap is a problem.
I had a huge income advantage last game:
10000 (next leading player had 7000)
17000 (next leading player had 13000)
but at the end of the game it all caps out at 27000, everyone has the same strength, all your hard work is wasted and sudden death means that if you happen to be lucky and ace a wave, you win. The start of this map is very fun but the end is meaningless if you are facing some players who know what they're doing.
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I'm asking this mainly EU players, because I'm unable to keep it up-to-date on the US server. US is like 30 updates behind :(
Even if you hate it, or if you are jealous because this 'easy' map is still on the top pages after 7 month, I want some feedback from this experienced community. Any constructive ideas, suggestions, tips or criticism would be great. I'm currently working on a bigger update and want to know if there is something you really wanted to see in a tug of war game, but none of the maps on top of the list has.
Balance and polish is pretty hard and time consuming. I know I'm good at this but if there are flaws, I've missed so far, help me.
Thanks and happy mapping Bone
Income cap is a problem. I had a huge income advantage last game: 10000 (next leading player had 7000) 17000 (next leading player had 13000) but at the end of the game it all caps out at 27000, everyone has the same strength, all your hard work is wasted and sudden death means that if you happen to be lucky and ace a wave, you win. The start of this map is very fun but the end is meaningless if you are facing some players who know what they're doing.