While moving stuff add in any new fields (do not need to fill in what they do) that have been added since those pages were put up. Some effects have gained a lot of fields between Liberty and LOTV.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Said he has to check on his old pc if he still has this video. If he does he will upload it on youtube.
Messeged zedlarules and his suggestion was:
Put together a list of up-to-date tutorials which are still accurate.
When you find a tutorial which is outdated, message the OP and send them the link to better tutorial here on sc2mapster which covers that same content. Ask them to edit their tutorial so that it links to that better version. For example, they might post a message at the top of the tutorial that says "This tutorial is no longer maintained. Please see this more up to date tutorial: <link>".
If you run into tutorials where there is a better version available on the site but the OP isn't around anymore, then add them to a list. Send this list to myself, or another moderator if I'm not answering (I believe Mozared is still around pretty often).
Did a quick look through the Effect and Ability fields. Not much different with abilities as far as I can tell but there have been some changes to effects which make some much more powerful. Preliminary things I noticed: Modify Player effects can now modify data values, such as names of other data items, effects they reference, durations, etc. Modify Unit effects can now order attached turrets to point towards a specific target and apply effect once it has done so. This would make it possible to have turrets point for an ability without needing a complicated proxy system involving a weapon.
One last point is that the comments in the Iterate Transport effect has defined what Outer means with regards to selecting a unit. It refers to container unit containing the precursor. So Caster Outer I imagine hits the transport holding the caster, and Target Outer hits the transport holding the target, and so on. Could be used to create a unit which buffs the transport it loads into using a Buff behaviour which periodically applies an effect to the Caster Outer, which would be the transport unit.
I'll get started on updated the new wiki today. If anyone has any other information they've discovered, please message me regarding it.
I know that but with weapons they have added all the pre and post behaviour fields. Also this only applies to x/y orientation which is a know issue with turrets.
With the modify unit and player effects the wiki article lacks most fields added since before HOTS.
When that article was written the Iterate Transport effect was completely broken. So any functionality is new relatively speaking.
Edit: Also with the history fields look at how the Adept uses them for the Mirror Images like ability.
I know Iterate Transport wasn't used much before, but I was mainly referring to the fact that it now defines what Outer is for targeting, since as far as I can tell, no one has really known what it was.
Thanks for the tip on History, I'll take a look.
I finished the page on Create Unit, which took me longer than expected since the old wiki was missing a lot of information. Any thoughts on it would be welcome. I'll probably do another page today.
While moving stuff add in any new fields (do not need to fill in what they do) that have been added since those pages were put up. Some effects have gained a lot of fields between Liberty and LOTV.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Send message to peoples missing links. I only got 2 replys so far:
"[Data, Trigger] Setting up water and magma in your maps."
"[Data] Unit upgrading into another unit." by ZeroAme
He said he dosnt have these videos no longer. So what ever u do to this tutorial page is beyond my powers.
2nd reply by http://www.sc2mapster.com/forums/resources/tutorials/1813-misc-looooong-tutorial/
by StarcraftScientist
Said he has to check on his old pc if he still has this video. If he does he will upload it on youtube.
Messeged zedlarules and his suggestion was:
Did a quick look through the Effect and Ability fields. Not much different with abilities as far as I can tell but there have been some changes to effects which make some much more powerful. Preliminary things I noticed: Modify Player effects can now modify data values, such as names of other data items, effects they reference, durations, etc. Modify Unit effects can now order attached turrets to point towards a specific target and apply effect once it has done so. This would make it possible to have turrets point for an ability without needing a complicated proxy system involving a weapon.
One last point is that the comments in the Iterate Transport effect has defined what Outer means with regards to selecting a unit. It refers to container unit containing the precursor. So Caster Outer I imagine hits the transport holding the caster, and Target Outer hits the transport holding the target, and so on. Could be used to create a unit which buffs the transport it loads into using a Buff behaviour which periodically applies an effect to the Caster Outer, which would be the transport unit.
I'll get started on updated the new wiki today. If anyone has any other information they've discovered, please message me regarding it.
What about me?
@Spoolofwhool: Go
I know that but with weapons they have added all the pre and post behaviour fields. Also this only applies to x/y orientation which is a know issue with turrets.
With the modify unit and player effects the wiki article lacks most fields added since before HOTS.
When that article was written the Iterate Transport effect was completely broken. So any functionality is new relatively speaking.
Edit: Also with the history fields look at how the Adept uses them for the Mirror Images like ability.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
I know Iterate Transport wasn't used much before, but I was mainly referring to the fact that it now defines what Outer is for targeting, since as far as I can tell, no one has really known what it was.
Thanks for the tip on History, I'll take a look.
I finished the page on Create Unit, which took me longer than expected since the old wiki was missing a lot of information. Any thoughts on it would be welcome. I'll probably do another page today.
Every bit helps. Also as I said before some effects have had a lot of fields added between Liberty and LOTV.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg