I'm designing a sniper style map that will feature CTF, Freeze Tag and Team Deathmatch style gameplay with a custom combat system I've been crafting for the past month. I'm poor with terrain, but I have the majority of the scripting done and want to release this ASAP to test the viability of top down WASD + mouse move with large number of players for a possible upcoming project.
Therefore I'm looking for an individual to quickly put together an interesting arena with a fair amount of obstacles/hiding spots on an otherwise open (!!) map. It should be on a rather small/medium sized map, contain no walkable ramps (all the action takes places on a single cliff level, but cliffs are allowed as obstables) and be fair for players across different gfx settings. The map needs to support 2 teams and be spacious enough for 5v5 action. Movement is WASD so the obstacles shouldn't be hard to traverse (for instance no narrow corridors).
Hey, I haven't done much previous work but I have a cityscape I am working on. I think it might fit. Ill have to post some screen shots to see what you think
I have thrown together a very simple map (playable in a day or two). I would like to stress test it before continuing (how can I get up to 14 testers?).
I'm designing a sniper style map that will feature CTF, Freeze Tag and Team Deathmatch style gameplay with a custom combat system I've been crafting for the past month. I'm poor with terrain, but I have the majority of the scripting done and want to release this ASAP to test the viability of top down WASD + mouse move with large number of players for a possible upcoming project.
Therefore I'm looking for an individual to quickly put together an interesting arena with a fair amount of obstacles/hiding spots on an otherwise open (!!) map. It should be on a rather small/medium sized map, contain no walkable ramps (all the action takes places on a single cliff level, but cliffs are allowed as obstables) and be fair for players across different gfx settings. The map needs to support 2 teams and be spacious enough for 5v5 action. Movement is WASD so the obstacles shouldn't be hard to traverse (for instance no narrow corridors).
Virtually any theme is ok, pick something fun!
Screenshots of previous work is appreciated.
@SexLethal: Go
Hey, I haven't done much previous work but I have a cityscape I am working on. I think it might fit. Ill have to post some screen shots to see what you think
is it with projectiles ?
I have thrown together a very simple map (playable in a day or two). I would like to stress test it before continuing (how can I get up to 14 testers?).
@GizmoPT: Go
You fire bullets in a direction, which hit whatever they encounter.
If you want to try it as is. Not fully polished. Want to do a few more things and change lighting