From the start ive always wanted a co-dev. None of my friends that play sc2 are interested in making maps but thats aight. So its come to my conclusion that i could really use someone for triggers and as a right hand man to just generally help me with my map.
My Tower Defense map in my opinion is a very unique map. ive had multiple strangers from random games help me test the triggers which i cant seem to get to work right 100% correctly.
About the map:
The map is a mazable Tower Defense map with 4 points between start>finish in the shape of a lined C. The map is 3v3 and features income where you send creeps. Has a scv that is uncontrollable gathering gas where you can upgrade its speed (takes roughly 25 seconds to gather his first gas). And ofcourse the goal of the map is to destroy the other players. Each player has 25 lives. When they die, their defenses are killed (towers and sorts) and their income is halfed. their teamates receive 1 more unit per send.(meaning if the enemy sends 1 marine. you instead receive 2 if 1 teamate is dead.) when everyone on the team is dead they loose.
Region im in: USA Eastern
You can contact me: Vent/teamspeak3/skype/aol/xfire/msn/pm/email
What ill be doing for the project: everything except triggers if i receive a trigger man. Trigger man can help with other dutys also.
Time willing to put into the project: Honestly the games at the point of creating towers/creeps once the trigger
man is done. after that is playing and balancing. so 1-3 hours a day if theirs work.
From the start ive always wanted a co-dev. None of my friends that play sc2 are interested in making maps but thats aight. So its come to my conclusion that i could really use someone for triggers and as a right hand man to just generally help me with my map.
My Tower Defense map in my opinion is a very unique map. ive had multiple strangers from random games help me test the triggers which i cant seem to get to work right 100% correctly.
About the map:
The map is a mazable Tower Defense map with 4 points between start>finish in the shape of a lined C. The map is 3v3 and features income where you send creeps. Has a scv that is uncontrollable gathering gas where you can upgrade its speed (takes roughly 25 seconds to gather his first gas). And ofcourse the goal of the map is to destroy the other players. Each player has 25 lives. When they die, their defenses are killed (towers and sorts) and their income is halfed. their teamates receive 1 more unit per send.(meaning if the enemy sends 1 marine. you instead receive 2 if 1 teamate is dead.) when everyone on the team is dead they loose.
Region im in: USA Eastern
You can contact me: Vent/teamspeak3/skype/aol/xfire/msn/pm/email
What ill be doing for the project: everything except triggers if i receive a trigger man. Trigger man can help with other dutys also.
What roles i need filled: Trigger.
What i have done:
http://imageshack.us/photo/my-images/705/ctdo.png/ 3 towers level 5. 4 creeps. A basic trigger setup that tends to work around the game but not every feature works 100%
Team so far: ME
Time willing to put into the project: Honestly the games at the point of creating towers/creeps once the trigger man is done. after that is playing and balancing. so 1-3 hours a day if theirs work.