So I'm an "animator" in the cutscene editor and I'm working on a few projects.
My pet project, Supply/Capped will be a sci-fi "sketch" comedy show with a persistent universe that is similar, yet very different from the one established in StarCraft lore. I've just finished learning everything I need to know regarding technical hurdles and I'm ready to hit the ground running and start production.
Here's a short sketch I made. It's my very first animation that I used to test the style and method. Even though this is unpolished and hastily thrown together in a day, it will be similar to what you'll see in Supply/Capped.
I need artistic people. I made this skin a while back but I hated the whole process and it took me far, far too long.
I don't need much help, but I need people that know how to put that extra bit of polish on work that they do.
I need a "costume designer". Someone who has decent knowledge regarding texturing units. This will be very very, little work (I would imagine). Rank insignia's on commanders, special logo's/decals for specific units, maybe some special re-colorings for some very few occasions where I want to make a special character.
I need an animator. I want someone to share in the workload of animating. I don't want to animate, I just want to write and produce it. I don't expect this position to be filled, the job is tedious, but I'm putting it out there. Maybe someone down the line will find it fun.
I'll keep this thread updated with my progress. I'll be getting it done regardless so the more help I get the faster I can get on a proper schedule.
First 35 seconds completed, putting it up to test 1080 quality, added shadows, removed most decals. I'll put the next video when I hit 90 seconds and maybe I'll act some of the voices out. Once I get final takes I'll need to tweak the "talking bits".
I'll put up progress previews for the first few episodes, hopefully that will show off my style and humor and work pace and I can garner some help with the art assets.
I plan on fully producing 15 episodes before I release them so I'm not looking for anyone to be on a tight-schedule just yet.
The position of set designer has been filled. I'm very excited and I'll have an update soon. I have about 2:45 seconds of the first episode done and the process has sped up greatly. I haven't released any more videos because the next video I show I want to have some audio filled in, and right now I need to wait to meet with the actors. I might do a preliminary take with my own voices but it's a waste of time. Luckily, I'll be getting multiple episodes recorded so future episodes will be done properly with the audio track prepared in advance.
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So I'm an "animator" in the cutscene editor and I'm working on a few projects.
My pet project, Supply/Capped will be a sci-fi "sketch" comedy show with a persistent universe that is similar, yet very different from the one established in StarCraft lore. I've just finished learning everything I need to know regarding technical hurdles and I'm ready to hit the ground running and start production.
Here's a short sketch I made. It's my very first animation that I used to test the style and method. Even though this is unpolished and hastily thrown together in a day, it will be similar to what you'll see in Supply/Capped.
I need artistic people. I made this skin a while back but I hated the whole process and it took me far, far too long.
I don't need much help, but I need people that know how to put that extra bit of polish on work that they do.
I need a "costume designer". Someone who has decent knowledge regarding texturing units. This will be very very, little work (I would imagine). Rank insignia's on commanders, special logo's/decals for specific units, maybe some special re-colorings for some very few occasions where I want to make a special character.
I need an animator. I want someone to share in the workload of animating. I don't want to animate, I just want to write and produce it. I don't expect this position to be filled, the job is tedious, but I'm putting it out there. Maybe someone down the line will find it fun.
I'll keep this thread updated with my progress. I'll be getting it done regardless so the more help I get the faster I can get on a proper schedule.
First 35 seconds completed, putting it up to test 1080 quality, added shadows, removed most decals. I'll put the next video when I hit 90 seconds and maybe I'll act some of the voices out. Once I get final takes I'll need to tweak the "talking bits".
I'll put up progress previews for the first few episodes, hopefully that will show off my style and humor and work pace and I can garner some help with the art assets.
I plan on fully producing 15 episodes before I release them so I'm not looking for anyone to be on a tight-schedule just yet.
The position of set designer has been filled. I'm very excited and I'll have an update soon. I have about 2:45 seconds of the first episode done and the process has sped up greatly. I haven't released any more videos because the next video I show I want to have some audio filled in, and right now I need to wait to meet with the actors. I might do a preliminary take with my own voices but it's a waste of time. Luckily, I'll be getting multiple episodes recorded so future episodes will be done properly with the audio track prepared in advance.