Hi guys, I am the creator of the popular Starcraft2 map Evolves Classic. Here is a video I made of it in action:
At this time, it is the 5th most popular custom SC2 map. I'm looking to get in on a more challenging or interesting project and something that is not so blatantly based on existing ideas. I'm a computer science student with a strong knowledge of programming, I have an excellent creative eye, and I know how to make a fun, enjoyable, popular map, as evidenced by my version of Evolves. I have a basic understanding of art assets(but it is far from my strong point) and am developing my understanding of complex SC2 map making. I am also an excellent scenario and dialog writer.
Basically, I want to see who thinks I'd be a valued member of an existing team or who would want to join up with me. I think I'm more interested in joining a very cohesive team(team website, frequent contact, constantly improving our work), as opposed to helping someone make 1 map or helping someone develop 1 set of triggers or whatever.
Anyway, I don't mean to toot my own horn, I just want people to be aware of my strengths so they can determine if I'm right for their group. Let me know if anyone is interested and please provide examples of past work/experience. Thanks a lot for reading this.
Hes looking for a team to help him create and contiune to update an AOS type map hes real serious about it. He created a map for me and also created FOD for wc3 another AOS type game that fet. Dueling! Give him a try. Im going to be a beta tester!
Good luck to which ever way you go.
Taken from his post:
(Game Name) - S.T.A.R
[Strategic Teams Arm Regiment]
About game: This will be a 3 lane AOS type map with creative heroes and strategic gameplay as well as a rebuild system, item system and a duel system.
Little About me first: Well I have created at least 10 different maps for WC3 since the day it came out till the day Star Craft 2 came out. I am very fluent in GUI, changing values of units, ideas for units, terrain, doodads. I also created some Spell packs for WC3 a while back. I can do just about anything and If I can’t I ask, if that doesn’t work I keep messing with it till I get it right. But this map project is going to be big a I’m going to need some help.
Story: (Still Need a Story) If someone can give me a story of how the humans and protons joined forces to stop the zerg who invaded there asteroid base you will receive credit. Story will be in loading screen with credits to whom ever created the story after. Easy stuff I personally can’t make stories to save my life.
Development Manager: (WorldofDeath) – What I do is to get the map completed with every ones else’s work together and get the credits down and ready for beta testing since this is the early stages there is going to be a lot of beta testing. I have already started on the map and will do alot of the triggering during the map start. And heros/unit placements.
2nd Line Manager: [Empty](xMxLegendxMx) Gives suggestions. Works on beta testing with manager helps create loading screen and helps balance map with manager *Need one more
Hero Development Manager: [EMPTY] The hero development manager creates, edits, balance, heroes. Using GUI to create the heroes spells. NEEDS TO HAVE EXPERENCIE WITH GUI IN GALAXY
Hero Development 2nd Line: [EMPTY] Gives the Hero Development Manager hero ideas and test, created heroes made by the manager and helps balance them.
Triggers Development Manager :[Empty] Helps the Managers create triggers if need be. Anything with triggers goes to this manager. He’s the master at triggers. NEEDS KNOWLGED IN GUI GALAXY EDITOR
Terrain/Doodads Development Manager: [Empty] Once this position is taken will receive the map that has been created so far and will edit the terrain with the 3 AOS lanes and create a visual appealing landscape for anyone that goes to play the game.
Beta Players: Take notes and send a copy to Development manager after they have played the beta.
[Empty]
This game can only be finished with the help of the user at the helper please join me as we create a game for the ages.
I might be interesting, but I have to say, do you plan to join a team, then work on more projects that are being made withing team or you are asking for people to join you, so we all work on your project ?
We lack of programmer, we have quite a lot of model makers.
"I think I'm more interested in joining a very cohesive team(team website, frequent contact, constantly improving our work), as opposed to helping someone make 1 map or helping someone develop 1 set of triggers or whatever."
My toughs exactly.
I can give you some progress we got. But I first have to know your goals and if you are willing to help.
Hi, breakspirit. I think joining a large team would dilute your skill, honestly. If you have some ideas and would like to start a dual-project of our own, feel free to add me on Battle.net 0.2.
Vanished
131
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi guys, I am the creator of the popular Starcraft2 map Evolves Classic. Here is a video I made of it in action:
At this time, it is the 5th most popular custom SC2 map. I'm looking to get in on a more challenging or interesting project and something that is not so blatantly based on existing ideas. I'm a computer science student with a strong knowledge of programming, I have an excellent creative eye, and I know how to make a fun, enjoyable, popular map, as evidenced by my version of Evolves. I have a basic understanding of art assets(but it is far from my strong point) and am developing my understanding of complex SC2 map making. I am also an excellent scenario and dialog writer.
Basically, I want to see who thinks I'd be a valued member of an existing team or who would want to join up with me. I think I'm more interested in joining a very cohesive team(team website, frequent contact, constantly improving our work), as opposed to helping someone make 1 map or helping someone develop 1 set of triggers or whatever.
Anyway, I don't mean to toot my own horn, I just want people to be aware of my strengths so they can determine if I'm right for their group. Let me know if anyone is interested and please provide examples of past work/experience. Thanks a lot for reading this.
http://www.thehelper.net/forums/showthread.php?p=1271287#post1271287
Hes looking for a team to help him create and contiune to update an AOS type map hes real serious about it. He created a map for me and also created FOD for wc3 another AOS type game that fet. Dueling! Give him a try. Im going to be a beta tester!
Good luck to which ever way you go. Taken from his post:
(Game Name) - S.T.A.R [Strategic Teams Arm Regiment]
About game: This will be a 3 lane AOS type map with creative heroes and strategic gameplay as well as a rebuild system, item system and a duel system.
Little About me first: Well I have created at least 10 different maps for WC3 since the day it came out till the day Star Craft 2 came out. I am very fluent in GUI, changing values of units, ideas for units, terrain, doodads. I also created some Spell packs for WC3 a while back. I can do just about anything and If I can’t I ask, if that doesn’t work I keep messing with it till I get it right. But this map project is going to be big a I’m going to need some help.
Story: (Still Need a Story) If someone can give me a story of how the humans and protons joined forces to stop the zerg who invaded there asteroid base you will receive credit. Story will be in loading screen with credits to whom ever created the story after. Easy stuff I personally can’t make stories to save my life.
Development Manager: (WorldofDeath) – What I do is to get the map completed with every ones else’s work together and get the credits down and ready for beta testing since this is the early stages there is going to be a lot of beta testing. I have already started on the map and will do alot of the triggering during the map start. And heros/unit placements.
2nd Line Manager: [Empty](xMxLegendxMx) Gives suggestions. Works on beta testing with manager helps create loading screen and helps balance map with manager *Need one more
Hero Development Manager: [EMPTY] The hero development manager creates, edits, balance, heroes. Using GUI to create the heroes spells. NEEDS TO HAVE EXPERENCIE WITH GUI IN GALAXY
Hero Development 2nd Line: [EMPTY] Gives the Hero Development Manager hero ideas and test, created heroes made by the manager and helps balance them.
Triggers Development Manager :[Empty] Helps the Managers create triggers if need be. Anything with triggers goes to this manager. He’s the master at triggers. NEEDS KNOWLGED IN GUI GALAXY EDITOR
Terrain/Doodads Development Manager: [Empty] Once this position is taken will receive the map that has been created so far and will edit the terrain with the 3 AOS lanes and create a visual appealing landscape for anyone that goes to play the game.
Beta Players: Take notes and send a copy to Development manager after they have played the beta. [Empty]
This game can only be finished with the help of the user at the helper please join me as we create a game for the ages.
I might be interesting, but I have to say, do you plan to join a team, then work on more projects that are being made withing team or you are asking for people to join you, so we all work on your project ?
We lack of programmer, we have quite a lot of model makers.
"I think I'm more interested in joining a very cohesive team(team website, frequent contact, constantly improving our work), as opposed to helping someone make 1 map or helping someone develop 1 set of triggers or whatever." My toughs exactly.
I can give you some progress we got. But I first have to know your goals and if you are willing to help.
@tigerija: Go
Hi, breakspirit. I think joining a large team would dilute your skill, honestly. If you have some ideas and would like to start a dual-project of our own, feel free to add me on Battle.net 0.2.
Vanished 131