What is TSOF?
TSOF is a dating back to the 'good 'ol days' of WarCraft III. We were one of the major FPS projects that were developed between 2007 and 2009. We dropped the project back when StarCraft II was announced and we realized we wouldn't be able to finish on time with our work. During the year between stopping development of the old project and the release of the StarCraft II Galaxy Editor we planned out what we wanted to do and what we'd throw away in our concept. We have started development of the project again in April 2010, when the Galaxy Editor was released. Within a week we established a basic techdemo of a shooter. Currently we're working hard on getting all the mechanics up and running again in the editor and testing out new things. We don't want to talk a lot about the story, characters and other things on the project yet, since we're still trying to find the boundaries of what we'll be able to do and we're still recreating some stuff. But our goal is to deliver a Third-Person-Shooter with a solid storyline that fits into the StarCraft Universe and leaves people with a "Wow, THAT was awesome!"-feeling.
Alright, let’s get down to business after all the sweet-talk. Here are some old WarCraft III demos as well as the old Tech-Demo video we released earlier this year.
What do you offer?
We're offering you to take a part in one of the most interesting and biggest projects for StarCraft II you'll see around for the next few years.
BRS is aiming to have a friendly working environment where every voice is heard, but not every idea will be used. We're leading the team based on some of the game-industry’s concepts, but still try to maintain a healthy amount of mod-team enthusiasm.
You're interested? You want to talk about what you'll have to do? Other questions? Please, let us know, either on this thread or on our own forums.
Yours sincerely,
Xaragoth
Co-Founder of Blind Raven Studios
Game Design Lead for TSOF
Greetings,
Blind Raven Studios is now starting to recruit capable individuals for its project Terran Special Operation Force.
We're currently looking for:
2D Concept Artist
3D Environment Artists
3D Character Artist
Level Designer
Please apply over on the forums - Blind Raven Studios - TSOF Forums
What is TSOF?
TSOF is a dating back to the 'good 'ol days' of WarCraft III. We were one of the major FPS projects that were developed between 2007 and 2009. We dropped the project back when StarCraft II was announced and we realized we wouldn't be able to finish on time with our work. During the year between stopping development of the old project and the release of the StarCraft II Galaxy Editor we planned out what we wanted to do and what we'd throw away in our concept. We have started development of the project again in April 2010, when the Galaxy Editor was released. Within a week we established a basic techdemo of a shooter. Currently we're working hard on getting all the mechanics up and running again in the editor and testing out new things. We don't want to talk a lot about the story, characters and other things on the project yet, since we're still trying to find the boundaries of what we'll be able to do and we're still recreating some stuff. But our goal is to deliver a Third-Person-Shooter with a solid storyline that fits into the StarCraft Universe and leaves people with a "Wow, THAT was awesome!"-feeling.
Alright, let’s get down to business after all the sweet-talk. Here are some old WarCraft III demos as well as the old Tech-Demo video we released earlier this year.
What do you offer?
We're offering you to take a part in one of the most interesting and biggest projects for StarCraft II you'll see around for the next few years.
BRS is aiming to have a friendly working environment where every voice is heard, but not every idea will be used. We're leading the team based on some of the game-industry’s concepts, but still try to maintain a healthy amount of mod-team enthusiasm.
You're interested? You want to talk about what you'll have to do? Other questions? Please, let us know, either on this thread or on our own forums.
Yours sincerely,
Xaragoth
Co-Founder of Blind Raven Studios
Game Design Lead for TSOF