Death & Glory is a multi-objective AoS/Capture the point type map in early development. I consider it a melding of the best components of demigod and league of legends. 4-5 players (haven't decided on how many yet) on either team, compete against each other. It has your basic MOBA set up with farming creeps, and fighting each other lane, however I want to also encourage movement around the map and more scrimmages (hence the capture points).
I'm looking for the following:
Terrainer (the map will be medium-large, with about 5 lanes that intersect with each other)
2D/3D Artist - Designing custom models/animations for heroes (right now I have 8 heroes planned out), designing 2d artwork for abilities/UI
Data Editor - working on hero abilities (I already have some planned out, however I'm open to more suggestions), maybe some xml working involving the UI.
Death & Glory is a multi-objective AoS/Capture the point type map in early development. I consider it a melding of the best components of demigod and league of legends. 4-5 players (haven't decided on how many yet) on either team, compete against each other. It has your basic MOBA set up with farming creeps, and fighting each other lane, however I want to also encourage movement around the map and more scrimmages (hence the capture points).
I'm looking for the following:
And another trigger editor if possible,
Thanks.
@HiTechRebel: Go
You need to say what we would be doing for each part and tell us more about the map, because I may be interested for being the data editor.
Updated with a bit more detail