Actually movers can detect height and validators can detect mover phase.
Yes, but does this help us somehow? I experimented with that as well, but could not make use of it. I wasn't able to change mover phases dynamically or validate the mover height somehow.
Read the blizzard guide on movers. There is a field called Motion Phases - Outro Altitude, this determines the height transition needed to change the motion phase. The Unit Compare Mover Phase validator is pretty self explanitory.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Read the blizzard guide on movers. There is a field called Motion Phases - Outro Altitude, this determines the height transition needed to change the motion phase. The Unit Compare Mover Phase validator is pretty self explanitory.
Your talking to a guy who can barely work with effects... lol, also the reason im in search of a data editor for map making ha.
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Actually movers can detect height and validators can detect mover phase.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, but does this help us somehow? I experimented with that as well, but could not make use of it. I wasn't able to change mover phases dynamically or validate the mover height somehow.
Provide more por favor?
Read the blizzard guide on movers. There is a field called Motion Phases - Outro Altitude, this determines the height transition needed to change the motion phase. The Unit Compare Mover Phase validator is pretty self explanitory.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Your talking to a guy who can barely work with effects... lol, also the reason im in search of a data editor for map making ha.