I started one of my first mapping projects called Cops and Robbers Beta two years ago. It now has over a thousand reviews and a very high rating. I stopped working on it to start working on the project Ultimate Boss Battles, which won second place in the Rock the Cabinet contest. I am now going back to Cops and Robbers, starting from scratch. I have much of the game already made, and I'd like to find some team members to join in.
Who I'm looking for
Teamates who are willing to devote time and effort into creating the city, making heroes, and creating an expansive atmosphere. If you feel that you can contribute to the map in a way that was not one of the two positions that I am seeking, please let me know how you can contribute to the map. I will look for people with other skillsets later in the development of the map, if needed. Skype is prefered for communication.
Terrain Artist:
Creatively design and build the city blocks, facilities and all the layout of the city. I would prefer that the designer would have experience terraining other projects. Quality and realism are the primary aspects in the design of the city. There are several unique buildings (hospital, police station, subway) which have their own layout and can be accessed by entering the building (merely moves the hero and camera view to a section of the map set aside for inner buildings). This will help prevent the map from being cluttered.
Data Expert:
I'm looking for someone who is familiar with the editor and can create a custom ability from scratch. I would like the data editor to create unique abilities for each hero. Each hero will also have their own passive behavior. There are several abilities each player has that depend on their team. Robbers can steal cars, disguise themselves as normal civilians. Cops can search suspisious civilians (hidden robbers) or even npc civilians who may be carrying illegal items, and request back up from npc police.
My Role:
I will design all the UI, triggers and all other miscellaneous data. I will also design and integrate all the parts of the map into the core game.
If you are interested, please send me a PM or leave a post below.
Hey I'm pretty good at data and making structures and buildings I'm a aster of making units completely from scratch but as far as abilitys I haven't had enough learning with them dosent mean it would be hard to learn either I'm currently making a doomed earth map but wouldent mind giving you some help I don't have much time on week days as weekends and I have a Skype for contact info but basically I can make a custom unit with all the basics. Or structures that you can walk through like you were talking about.
Cops and Robbers
About the Project
I started one of my first mapping projects called Cops and Robbers Beta two years ago. It now has over a thousand reviews and a very high rating. I stopped working on it to start working on the project Ultimate Boss Battles, which won second place in the Rock the Cabinet contest. I am now going back to Cops and Robbers, starting from scratch. I have much of the game already made, and I'd like to find some team members to join in.
Who I'm looking for
Teamates who are willing to devote time and effort into creating the city, making heroes, and creating an expansive atmosphere. If you feel that you can contribute to the map in a way that was not one of the two positions that I am seeking, please let me know how you can contribute to the map. I will look for people with other skillsets later in the development of the map, if needed. Skype is prefered for communication.
Terrain Artist:
Creatively design and build the city blocks, facilities and all the layout of the city. I would prefer that the designer would have experience terraining other projects. Quality and realism are the primary aspects in the design of the city. There are several unique buildings (hospital, police station, subway) which have their own layout and can be accessed by entering the building (merely moves the hero and camera view to a section of the map set aside for inner buildings). This will help prevent the map from being cluttered.
Data Expert:
I'm looking for someone who is familiar with the editor and can create a custom ability from scratch. I would like the data editor to create unique abilities for each hero. Each hero will also have their own passive behavior. There are several abilities each player has that depend on their team. Robbers can steal cars, disguise themselves as normal civilians. Cops can search suspisious civilians (hidden robbers) or even npc civilians who may be carrying illegal items, and request back up from npc police.
My Role:
I will design all the UI, triggers and all other miscellaneous data. I will also design and integrate all the parts of the map into the core game.
If you are interested, please send me a PM or leave a post below.
---@Dalemandc: Go
Hi!
I just made an account to say I really enjoyed the cops and robbers beta and i'm really looking forward to this it looks great!
thanks
Update: The terrain position has been taken. A data editor position is still open.
Note: If you feel that you can help in any other way, then please let me know.
the beta looks awesome! heres a video i did for the map.
@mistapandabear: Go
you can directly post the video code in this forum, so we dont have to go to youtube first.
I think we need to teach Mistapandabear the ways of the force here on sc2mapster.
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Hey I'm pretty good at data and making structures and buildings I'm a aster of making units completely from scratch but as far as abilitys I haven't had enough learning with them dosent mean it would be hard to learn either I'm currently making a doomed earth map but wouldent mind giving you some help I don't have much time on week days as weekends and I have a Skype for contact info but basically I can make a custom unit with all the basics. Or structures that you can walk through like you were talking about.
Im decent at data, mostly in abilities and such. Though I don't have much time to offer you. If you need extra help I'm available.
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