Anywho, I've started up a new project and I'm surprised to find that I'm progressing very very rapidly. All the systems are in place and the terrain is almost finished, but I still have yet to do the story design. I'd normally do it, but I decided I couldn't be bothered spending so much time on story when I could easily just make random quests and such that don't make sense. But, I would like to have maximum quality possible and this is a HUGE part of it since the map is story focused. (Plus I'm not great with story)
This is a list of what the story designer is expected to do...
1) Create a story map based on choices made throughout the RPG
2) Design NPCs, including allied NPCs, neutral NPCs and enemy NPCs each with their own background story
3) Design quests to be completed, and I don't mean WOW quests where you go collect 10 furs, I mean legitimate story based quests
4) Design story based on path taken
5) Write out realistic, believable dialogue for all the characters based on what is currently happening in the game
I also expect a couple things from the story designer. First, the designer must be able to type and edit in near perfect english. Second, the designer must be able to complete all of the above in about 2-3 weeks. (If it helps, the map should take about 5 hours to explore all of the content in the game) I don't expect this person to have a lot of experience with writing story, but I do at least need an example of your work. (EDIT): Forgot to mention the story designer must also know most of the story from sc1, brood war, WoL, and HotS.
To sign up, just send me a PM saying you want the job and a link or attachment to an example of your work that proves you can write, somewhat; it can be almost anything. If I decide to choose you, I will send you a reply with a document giving you all the information you'll need to get started.
I'm actually kind of desperate here, so if you don't think you meet the requirements or you don't think you can finish in 2-3 weeks, we can find a workaround.
I hate to bump this thread, again, but it'll only be a couple more days before I have nothing left to do except wait for a story designer or design it all myself, so I'm just making this last announcement that if I don't get any volunteers, this opening will be closed. I know a lot of you out there are working on projects of your own, but for those of you who have time and are willing to help out and this is a strength of yours, this is a great opportunity to practice.
If I don't get any volunteers by the time I finish the terrain tomorrow or the day after, I'm locking this thread and doing it all myself, as unfortunate as that is. I hope I'm not just wasting my time here, even though mapster is not that active, I didn't expect it to be this bad.
EDIT: I think I found my designer, you can still PM me just in case I still need another, but I think this job is now taken.
Yes, this is another RPG...
Anywho, I've started up a new project and I'm surprised to find that I'm progressing very very rapidly. All the systems are in place and the terrain is almost finished, but I still have yet to do the story design. I'd normally do it, but I decided I couldn't be bothered spending so much time on story when I could easily just make random quests and such that don't make sense. But, I would like to have maximum quality possible and this is a HUGE part of it since the map is story focused. (Plus I'm not great with story)
This is a list of what the story designer is expected to do...
1) Create a story map based on choices made throughout the RPG
2) Design NPCs, including allied NPCs, neutral NPCs and enemy NPCs each with their own background story
3) Design quests to be completed, and I don't mean WOW quests where you go collect 10 furs, I mean legitimate story based quests
4) Design story based on path taken
5) Write out realistic, believable dialogue for all the characters based on what is currently happening in the game
I also expect a couple things from the story designer. First, the designer must be able to type and edit in near perfect english. Second, the designer must be able to complete all of the above in about 2-3 weeks. (If it helps, the map should take about 5 hours to explore all of the content in the game) I don't expect this person to have a lot of experience with writing story, but I do at least need an example of your work. (EDIT): Forgot to mention the story designer must also know most of the story from sc1, brood war, WoL, and HotS.
To sign up, just send me a PM saying you want the job and a link or attachment to an example of your work that proves you can write, somewhat; it can be almost anything. If I decide to choose you, I will send you a reply with a document giving you all the information you'll need to get started.
I'm actually kind of desperate here, so if you don't think you meet the requirements or you don't think you can finish in 2-3 weeks, we can find a workaround.
I hate to bump this thread, again, but it'll only be a couple more days before I have nothing left to do except wait for a story designer or design it all myself, so I'm just making this last announcement that if I don't get any volunteers, this opening will be closed. I know a lot of you out there are working on projects of your own, but for those of you who have time and are willing to help out and this is a strength of yours, this is a great opportunity to practice.
If I don't get any volunteers by the time I finish the terrain tomorrow or the day after, I'm locking this thread and doing it all myself, as unfortunate as that is. I hope I'm not just wasting my time here, even though mapster is not that active, I didn't expect it to be this bad.
EDIT: I think I found my designer, you can still PM me just in case I still need another, but I think this job is now taken.