Our team is currently looking for one very talented and self-motivated data editor for StarCraft Universe: Chronicles of Fate.
If you are not familiar with our project, please refer to the videos below.
Responsibilities may include but are not limited to:
- Assistance in the creation of both class and enemy abilties
- Assistance in the creation of data weapons for player classes
- Other various tasks to help polish and refine existing elements
- Providing consultation for other team members in other areas of expertise
- Able to work under and take direction from veteran team members
Requirements:
- Advanced understanding of Behaviors, Effects, Abilities, Validators, Requirements, and Actors.
- At least 1 year of working with SCII data editor (This is amendable if you rock)
- Must have knowledge of working within *.mod files
- Small portfolio demonstrating previous works of SCII data (Youtube videos/*.SC2map demos/screen shots etc.)
- Able to work in a highly motivated team driven environment
- Excellent written and verbal communication skills
- Must have Skype
Pluses:
- Have a mod released to the community
- Working knowledge of triggered GUI or working with raw *.galaxy
- Photoshop experience
- Web design experience
- Attractive female
All considered candidates must be prepared to have a semi-formal skype meeting with the SCU team to find out if there is a mutual fit.
Send any applications directly to my mapster inbox or RyanWinzen@yahoo.com. Feel free to respond here if you have any questions.
I've been considering this since I saw the post... Not entirely sure I'd be what you guys want though, not because of knowledge/skill but reliability... Will let you know if I decide to apply and you still need someone. I believe you had me on skype due to the mapcraft interview if I remember right, so if you havent removed me yet, feel free to talk to me if you see me :)
Just so I know, with Data AIs you mean systems of behaviors, validators and issue order effects, or something else? (I think I saw some AI fields in the data editor, and maybe even an AI tab, but I mostly ignored those as I never needed them)
zenx1: Project is coming along nicely. We will have both free to play and pay to play elements.
Alaron: Thank you so much. :)
Almaity: Position is still available. And yes, creating AI through ability rotations by autocast, validators, issue orders, or whatever other method you can think of to achieve the end goal. ttyl
I'd do it, as I actually specialize in AI. However, I'm in High School, junior year specifically, and school takes up the majority of my time these days. If you would be willing to wait for summer (2 months), I will be available then. If you would be willing to wait, and would like to try and figure something out, I would prefer if you would PM me rather than cluttering this thread.
If not, good luck in finding someone, this project looks and always has looked very promising.
Now THAT is the dictionary definition of getting bumped from the grave.
Anyway the creator of the End of Dreams seemed to be looking for work in another post called "Data and Triggers specialist ready to work" incase you missed that, I would send him a PM :)
Oh and congratulations on your 100th post on sc2mapster.com
Hi Mapster,
Our team is currently looking for one very talented and self-motivated data editor for StarCraft Universe: Chronicles of Fate.
If you are not familiar with our project, please refer to the videos below.
Responsibilities may include but are not limited to:
- Assistance in the creation of both class and enemy abilties
- Assistance in the creation of data weapons for player classes
- Other various tasks to help polish and refine existing elements
- Providing consultation for other team members in other areas of expertise
- Able to work under and take direction from veteran team members
Requirements:
- Advanced understanding of Behaviors, Effects, Abilities, Validators, Requirements, and Actors.
- At least 1 year of working with SCII data editor (This is amendable if you rock)
- Must have knowledge of working within *.mod files
- Small portfolio demonstrating previous works of SCII data (Youtube videos/*.SC2map demos/screen shots etc.)
- Able to work in a highly motivated team driven environment
- Excellent written and verbal communication skills
- Must have Skype
Pluses:
- Have a mod released to the community
- Working knowledge of triggered GUI or working with raw *.galaxy
- Photoshop experience
- Web design experience
- Attractive female
All considered candidates must be prepared to have a semi-formal skype meeting with the SCU team to find out if there is a mutual fit.
Send any applications directly to my mapster inbox or RyanWinzen@yahoo.com. Feel free to respond here if you have any questions.
No Macs allowed? XP
...
Pun intended?
So how is the project going? is this even going to be released as free to play? or waiting for the mystical marketplace?
One of the most impressive SC2 maps I've seen. Total bummer I don't have all the skills necessary, wish you luck though.
I've been considering this since I saw the post... Not entirely sure I'd be what you guys want though, not because of knowledge/skill but reliability... Will let you know if I decide to apply and you still need someone. I believe you had me on skype due to the mapcraft interview if I remember right, so if you havent removed me yet, feel free to talk to me if you see me :)
Just so I know, with Data AIs you mean systems of behaviors, validators and issue order effects, or something else? (I think I saw some AI fields in the data editor, and maybe even an AI tab, but I mostly ignored those as I never needed them)
zenx1: Project is coming along nicely. We will have both free to play and pay to play elements.
Alaron: Thank you so much. :)
Almaity: Position is still available. And yes, creating AI through ability rotations by autocast, validators, issue orders, or whatever other method you can think of to achieve the end goal. ttyl
Attractive female :D At least you're honest :D
Imagine a woman (an attractive one!) with all these skills...
I'd marry her. Hands down. Then I'd breed an army of little game designers.
No, Mac owners will instantly be rejected, unless its an attractive female.
I'd do it, as I actually specialize in AI. However, I'm in High School, junior year specifically, and school takes up the majority of my time these days. If you would be willing to wait for summer (2 months), I will be available then. If you would be willing to wait, and would like to try and figure something out, I would prefer if you would PM me rather than cluttering this thread.
If not, good luck in finding someone, this project looks and always has looked very promising.
Great to be back and part of the community again!
/nudge
I Have a feeling this game is gonna lag soooo much. I was wondering will this be a series of maps that share the same data bank files.
Is this job still up for grabs? :P
@michaelknives: Go
All maps will share the same bank files.
@Doubleclick123: Go
Yes, the position is still open.
/bump
Still open.
/bump STILL open... :)
@Creation25: Go
Now THAT is the dictionary definition of getting bumped from the grave.
Anyway the creator of the End of Dreams seemed to be looking for work in another post called "Data and Triggers specialist ready to work" incase you missed that, I would send him a PM :)
Oh and congratulations on your 100th post on sc2mapster.com
@joecab: Go
Will do, thanks!
Hey, I don't have any of that but photoshop and web design skills, if you still need anything on that matter contact me.