Team Genesis is a custom map making team hosted at sc2mapster.com which can be found here. It is the largest and most active team on SC2mapster.
What is it like to be on the team?
It's usually pretty fun to be able to drop ideas off randomly for a joke or serious consideration. It's nice to have a handful of brains from different experience levels to provide feedback and solutions. We are mostly active on Skype communicating to resolve every issue we come across. We discuss maps, ideas, and other things mostly related to the editing community. Our SC2mapster page is used for formal notices and team organization, usually a great place to share notice of inactivity or discuss ideas and concepts that can be enriched by outside outlook and perspective.
What are the members like?
Each individual in Team Genesis has differing amounts of experience in various areas. If you'd like to see other maps the team has made, feel free to visit the homepage or contact any other member. We are a team of editors; everyone here has experience. We all prefer the group-approach to mapmaking because it rewards us with more meaningful and fruitful efforts.
Our goal is to improve our skills by creating games that deserve the Team Genesis stamp. Combining our knowledge and skills, weak or strong, is the best way to get things done. Most of us love editing and enjoy the opportunity to present new techniques, sometimes by showing off the skills we have, and other times by solving each others problems. We are always willing to help another member.
This is not a team where you start with nothing to offer;, you have to be willing to help in any way possible and we will return the favor gladly. Generally, our members focus on one aspect of editing so that the combined scope of all members is greater.
What things are required by Team Genisis?
Our two ways of communicating and sharing files are Skype and the website SC2mapster.com. TeamViewer is also a program we use for direct support of helping each other. Last but not least, the team Genesis home page only accepts those who have work they are proud of. Please attach a basic description of your proudest project to your profile (no map file required). Add your Map here by clicking "+Create a new map". Basic knowledge of the editor is also needed. We accept editors who have no experience, but we are looking more for members who intend to stick around. Most Importantly, we need members that are going to be an asset for the team.
Our dream is to be a renowned group that actively pumps out games that are both unique and/or high quality. If interested, please check us out @ our Home page.
There are about 30 of us. That's an achievement in itself. Live chat 24/7 helping each other really has its perks. We have people that are really strong in different parts of the editor while we also have mid level people and beginners. The team was created in 2012 and I've taken breaks. The team never died, it kept itself going, and it's not going anywhere. If you're looking for a bunch of people who enjoy editing, and you intend on doing it for a while, You should join.
Team Genesis
What is it?
Team Genesis is a custom map making team hosted at sc2mapster.com which can be found here. It is the largest and most active team on SC2mapster.
What is it like to be on the team?
It's usually pretty fun to be able to drop ideas off randomly for a joke or serious consideration. It's nice to have a handful of brains from different experience levels to provide feedback and solutions. We are mostly active on Skype communicating to resolve every issue we come across. We discuss maps, ideas, and other things mostly related to the editing community. Our SC2mapster page is used for formal notices and team organization, usually a great place to share notice of inactivity or discuss ideas and concepts that can be enriched by outside outlook and perspective.
What are the members like?
Each individual in Team Genesis has differing amounts of experience in various areas. If you'd like to see other maps the team has made, feel free to visit the homepage or contact any other member. We are a team of editors; everyone here has experience. We all prefer the group-approach to mapmaking because it rewards us with more meaningful and fruitful efforts.
Our goal is to improve our skills by creating games that deserve the Team Genesis stamp. Combining our knowledge and skills, weak or strong, is the best way to get things done. Most of us love editing and enjoy the opportunity to present new techniques, sometimes by showing off the skills we have, and other times by solving each others problems. We are always willing to help another member.
This is not a team where you start with nothing to offer;, you have to be willing to help in any way possible and we will return the favor gladly. Generally, our members focus on one aspect of editing so that the combined scope of all members is greater.
What things are required by Team Genisis?
Our two ways of communicating and sharing files are Skype and the website SC2mapster.com. TeamViewer is also a program we use for direct support of helping each other. Last but not least, the team Genesis home page only accepts those who have work they are proud of. Please attach a basic description of your proudest project to your profile (no map file required). Add your Map here by clicking "+Create a new map". Basic knowledge of the editor is also needed. We accept editors who have no experience, but we are looking more for members who intend to stick around. Most Importantly, we need members that are going to be an asset for the team.
Our dream is to be a renowned group that actively pumps out games that are both unique and/or high quality. If interested, please check us out @ our Home page.
"You either are doing it, or you are not": Me
Team Genesis: Founder/Leader
Skype: Grasso2012 or Add me in-game 558
Free Model Developing Program: http://www.autodesk.com/education/free-software/maya
What are your accomplishments?
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
There are about 30 of us. That's an achievement in itself. Live chat 24/7 helping each other really has its perks. We have people that are really strong in different parts of the editor while we also have mid level people and beginners. The team was created in 2012 and I've taken breaks. The team never died, it kept itself going, and it's not going anywhere. If you're looking for a bunch of people who enjoy editing, and you intend on doing it for a while, You should join.
"You either are doing it, or you are not": Me
Team Genesis: Founder/Leader
Skype: Grasso2012 or Add me in-game 558
Free Model Developing Program: http://www.autodesk.com/education/free-software/maya