its not rpg, its rts.
And sc2 is not space rts, its a scifi rts.
I want to do something like a 4x (space ships, planets...) , but not like all the crappy traditional 4x games.
yeah I saw it, but I not really like mech stuff.D
You mentioned hw 2 in the description, which I really like it.
So I guess your map will focus on battle mostly, but I want that my map would have decent economy system and research system (I already made a open research system...)
My good sir, I do believe that you may find thineself becoming interested in this thread, especially if thou art capable of procuring models and wouldeth be comfortable with working with a crazy dudeth.
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There are really few real time strategy maps being developed.
I have some really cool idea for rts and I am probably will do a rts anyway. But if you would like to work on a rts, than we should probably team up.D
Personally I would really like to make a space rts.
You want to make a Space RTS on a space RTS game?
Define "Space rpg" .
its not rpg, its rts.
And sc2 is not space rts, its a scifi rts.
I want to do something like a 4x (space ships, planets...) , but not like all the crappy traditional 4x games.
@Hookah604: Go
I'm doing a Battletech (MechWarrior) inspired rts sort of game, if you're interested. No space battles but it has sci-fi weapons and mechs and such.
yeah I saw it, but I not really like mech stuff.D
You mentioned hw 2 in the description, which I really like it.
So I guess your map will focus on battle mostly, but I want that my map would have decent economy system and research system (I already made a open research system...)
@Hookah604: Go
No I'll have economy and research too, but my maps are on land.
I'm working on a RTS mod soon, not a map though.
Mod will allow the game to be played over variety of maps.
gogogogo footmen frenzy SC2 style!
My good sir, I do believe that you may find thineself becoming interested in this thread, especially if thou art capable of procuring models and wouldeth be comfortable with working with a crazy dudeth.