I am looking for someone to create a loading screen for my map, and I will pay the creator $30 for this task. I'll go into more details about the specific requirements for this screen once I know who I'm working with, but for now, here are some general requirements:
Should look original and professional (i.e. not just a render of a SC2 unit with text on top)
The theme should be consistent with SC2 (i.e. sci-fi)
The fonts used should be clear, easy to read, and consistent with the theme.
There will need to be 4-5 sections of the screen with solid backgrounds suitable for text. These sections should blend in well with the other imagery on the screen.
I will need to be able to edit the text on the screen.
If you have experience making loading screens or other relevant digital artworks and are interested in making this piece, please contact me by either posting in this thread or PMing me. I'd like to see some past samples of related work before I make a decision. To be paid, the creator must have a Paypal account. I will pay $30 via Paypal once the work has been satisfactorily completed and received.
I'm not going to take the job, but I just wanted to add that it might be hard for you to edit the text, if it's made in a professional program without you having bought or buying the software yourself. I think the smartest thing would be to ask the artist to make the changes, fyi :)
I am a professional artist. Unless you're talking about $30 per hour then $30 for one piece of art is practically an insult (if your looking for pro quality). Professional quality graphics take HOURS to complete and are expensive. I'm telling you this so that you understand how much it costs for a piece of art. You may find someone willing to do it for $30 but TRUST me you will get what you pay for.
If you want a professional quality graphic I can do it for you but it will cost you more than $30. I will do it for $75 (and that's on the low side - but I'm trying to help you).
If you want to talk about it email me at [email protected] or on skype, my skype name is: andrew.k.smith86
don't PM me here or reply here because I don't check this very often.
Also, if you could provide the amount of text you want and where you want it that would be excellent. It doesn't have to be the actual game text; just filler of the same length and what position you want it to be in.
I'll do it for free at a slightly-above-amateur level. You can always have me work on it more or have me redo it, btw, but I will make a preliminary sketch at said level, as I get a ton of requests.
I personally believe art should be a hobby or something you do to kill time. Therefore I do not accept pay for my work. (Getting and receiving money anonymously is shady anyway) Donations are appreciated, however :3.
Also, spending money on something like a loading screen is sorta dumb, don't you think? Its not like a better loading screen will attract more players. Not saying that you shouldn't, as some people (like me) wish there were better loading screens in games.
Thanks for the replies! To address some of the issues brought up in this thread:
- A PSD document would be ideal. I do have Photoshop, so I would expect to be able to edit the text from within there. Additionally, I could accept art done in any free tools, such as Gimp.
- I should have been more clear when I said "original." I do not expect anyone to actually draw any detailed character sketches, or anything of that nature. What I mean by original is that it's not an image that I could simply find using Google image search. It is perfectly fine to use existing assets, but the way in which they are used should look good. That is, the color scheme should work well, the font should fit the theme, etc. Basically, nothing should look out of place, or just "tacked on." The background could be something completely abstract, like mist, clouds, light, etc. I don't really want anything fancy, as the focus of the screen should be the text, with the imagery serving as a subdued background. I was expecting that someone who knows what they're doing could accomplish something like this in 1-2 hours, but I could be mistaken.
- The primary purpose of the loading screen will be for players to read the text. Think of the rest of the screen as background imagery. The text needs to be the focal point of the screen, as it describes important details about gameplay.
- As far as the amount of text goes, I'm trying to keep it to a minimum such that players will actually read it. I'd like to split it up based on the feature of the game that each section of text explains. So in a given section, you might be able to expect something like this:
Header
- Some short descriptive text here.
- Some more descriptive text.
- And probably one more bullet.
- I'm leaving where the text sections go up to the artist, with the constraints that 1) the text needs to be the focus of the screen (as mentioned in the last bullet), and 2) the sections should be read in a certain order, so the layout should reflect that. In addition, the map title should probably be in the top center of the screen, and there should be text somewhere on the bottom for a website URL.
- The map itself employs a color scheme primarily consisting of cyan, blue, green, and gold. If you could somehow make these colors (or some subset of them) look good together on the loading screen, then that would be a plus. But this isn't necessary. I'm trusting that whoever if making this knows more about bringing colors together than I do.
That should probably clarify things some more. If anyone has any additional questions/comments, please let me know. If you are interested, please PM me with a link to some sort of related work that you've done in the past, just so I have a sample to go by. If you're worried about me stealing it (I won't), feel free to make it low-res, watermark it, etc.
Oh, and I forgot to mention: You should take credit for your work, so you can expect to have "Loading Screen by: You" somewhere on it. I'll also credit you within the map itself, for what it's worth.
I am a professional artist. Unless you're talking about $30 per hour then $30 for one piece of art is practically an insult (if your looking for pro quality). Professional quality graphics take HOURS to complete and are expensive. I'm telling you this so that you understand how much it costs for a piece of art. You may find someone willing to do it for $30 but TRUST me you will get what you pay for.
If you want a professional quality graphic I can do it for you but it will cost you more than $30. I will do it for $75 (and that's on the low side - but I'm trying to help you).
If you want to talk about it email me at [email protected] or on skype, my skype name is: andrew.k.smith86
don't PM me here or reply here because I don't check this very often.
And I thought I had my head up my ass ...
$30 for one hours work is a fair pay ... a loading screen done in one hour ... I smell a challenge.
You vs Me, both livestream for one hour to see who can do better. You say you are industry, as am I ... so lets put the money where our mouths are.
BTW, slightly off topic, but if you couldn't design a loading screen for a custom map in an hour or less, I would let you go ... srsly ...
Thanks for making everything so easy to read :3
However, what would be more convenient than text is if you could make a black and white sketch of the layout like I have attached.
This example is of an instructional loading screen.
As a general rule of thumb instructions should be almost pictorial and should be able to be read in 5 seconds or less, otherwise it is a bad idea to have instructions on your screen cause no one reads that shit but everyone likes looking at pretty pictures.
If you plan on editing the loading screens text, I would HIGHLY suggest that you also require any custom used fonts in a downloadable format, so that you can continue with that same font.
This layout is actually pretty close to what I had in mind. The only changes I would make would be to move the title all the way to the top, and then have 4 boxes like the ones in your sample in a 2x2 grid below the title. I could provide the artist with screenshots of things to put in those boxes that would complement the text. Then there should be some subdued background imagery for the rest of the screen.
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I am looking for someone to create a loading screen for my map, and I will pay the creator $30 for this task. I'll go into more details about the specific requirements for this screen once I know who I'm working with, but for now, here are some general requirements:
If you have experience making loading screens or other relevant digital artworks and are interested in making this piece, please contact me by either posting in this thread or PMing me. I'd like to see some past samples of related work before I make a decision. To be paid, the creator must have a Paypal account. I will pay $30 via Paypal once the work has been satisfactorily completed and received.
Thanks!
Is there a specific file type you're looking for, like PSD?
@Zoator456: Go
I'm not going to take the job, but I just wanted to add that it might be hard for you to edit the text, if it's made in a professional program without you having bought or buying the software yourself. I think the smartest thing would be to ask the artist to make the changes, fyi :)
I am a professional artist. Unless you're talking about $30 per hour then $30 for one piece of art is practically an insult (if your looking for pro quality). Professional quality graphics take HOURS to complete and are expensive. I'm telling you this so that you understand how much it costs for a piece of art. You may find someone willing to do it for $30 but TRUST me you will get what you pay for.
If you want a professional quality graphic I can do it for you but it will cost you more than $30. I will do it for $75 (and that's on the low side - but I'm trying to help you).
If you want to talk about it email me at [email protected] or on skype, my skype name is: andrew.k.smith86
don't PM me here or reply here because I don't check this very often.
Also, if you could provide the amount of text you want and where you want it that would be excellent. It doesn't have to be the actual game text; just filler of the same length and what position you want it to be in.
@Zoator456: Go
I'll do it for free at a slightly-above-amateur level. You can always have me work on it more or have me redo it, btw, but I will make a preliminary sketch at said level, as I get a ton of requests. I personally believe art should be a hobby or something you do to kill time. Therefore I do not accept pay for my work. (Getting and receiving money anonymously is shady anyway) Donations are appreciated, however :3.
Also, spending money on something like a loading screen is sorta dumb, don't you think? Its not like a better loading screen will attract more players. Not saying that you shouldn't, as some people (like me) wish there were better loading screens in games.
Thanks for the replies! To address some of the issues brought up in this thread:
- A PSD document would be ideal. I do have Photoshop, so I would expect to be able to edit the text from within there. Additionally, I could accept art done in any free tools, such as Gimp.
- I should have been more clear when I said "original." I do not expect anyone to actually draw any detailed character sketches, or anything of that nature. What I mean by original is that it's not an image that I could simply find using Google image search. It is perfectly fine to use existing assets, but the way in which they are used should look good. That is, the color scheme should work well, the font should fit the theme, etc. Basically, nothing should look out of place, or just "tacked on." The background could be something completely abstract, like mist, clouds, light, etc. I don't really want anything fancy, as the focus of the screen should be the text, with the imagery serving as a subdued background. I was expecting that someone who knows what they're doing could accomplish something like this in 1-2 hours, but I could be mistaken.
- The primary purpose of the loading screen will be for players to read the text. Think of the rest of the screen as background imagery. The text needs to be the focal point of the screen, as it describes important details about gameplay.
- As far as the amount of text goes, I'm trying to keep it to a minimum such that players will actually read it. I'd like to split it up based on the feature of the game that each section of text explains. So in a given section, you might be able to expect something like this:
Header
- Some short descriptive text here.
- Some more descriptive text.
- And probably one more bullet.
- I'm leaving where the text sections go up to the artist, with the constraints that 1) the text needs to be the focus of the screen (as mentioned in the last bullet), and 2) the sections should be read in a certain order, so the layout should reflect that. In addition, the map title should probably be in the top center of the screen, and there should be text somewhere on the bottom for a website URL.
- The map itself employs a color scheme primarily consisting of cyan, blue, green, and gold. If you could somehow make these colors (or some subset of them) look good together on the loading screen, then that would be a plus. But this isn't necessary. I'm trusting that whoever if making this knows more about bringing colors together than I do.
That should probably clarify things some more. If anyone has any additional questions/comments, please let me know. If you are interested, please PM me with a link to some sort of related work that you've done in the past, just so I have a sample to go by. If you're worried about me stealing it (I won't), feel free to make it low-res, watermark it, etc.
Thanks!
Oh, and I forgot to mention: You should take credit for your work, so you can expect to have "Loading Screen by: You" somewhere on it. I'll also credit you within the map itself, for what it's worth.
And I thought I had my head up my ass ...
$30 for one hours work is a fair pay ... a loading screen done in one hour ... I smell a challenge.
You vs Me, both livestream for one hour to see who can do better. You say you are industry, as am I ... so lets put the money where our mouths are.
BTW, slightly off topic, but if you couldn't design a loading screen for a custom map in an hour or less, I would let you go ... srsly ...
@Zoator456: Go
Thanks for making everything so easy to read :3 However, what would be more convenient than text is if you could make a black and white sketch of the layout like I have attached. This example is of an instructional loading screen.
As a general rule of thumb instructions should be almost pictorial and should be able to be read in 5 seconds or less, otherwise it is a bad idea to have instructions on your screen cause no one reads that shit but everyone likes looking at pretty pictures.
something layout-wise like that?
@Zoator456: Go
If you plan on editing the loading screens text, I would HIGHLY suggest that you also require any custom used fonts in a downloadable format, so that you can continue with that same font.
@jaxter184: Go
This layout is actually pretty close to what I had in mind. The only changes I would make would be to move the title all the way to the top, and then have 4 boxes like the ones in your sample in a 2x2 grid below the title. I could provide the artist with screenshots of things to put in those boxes that would complement the text. Then there should be some subdued background imagery for the rest of the screen.