It's essentially PVP Asteroids with an RPG twist. We have lots of innovative ideas going on that we can discuss further if you are interested in joining the mod team, we're not super secretive or anything but talking about what we're doing could easily take up pages and pages!
What we're looking for:
In general the ideal candidate just loves to mod fun games, is dedicated to making an "amazing" mod, realizes that doing so isn't going to happen overnight and can hit the ground running. The team is incredibly small and your contributions to the mod would be substantial! If you decide to give this thing a try things are very easy going, I try to let people take ownership of whatever task they want to do and let them just rock it as hard as they want, though i do have to make sure everything is cohesive everyone who's worked on the mod so far has been very happy with the team and how things are done. We're incredibly organized utilizing online spreadsheets and dropbox to stay organized and in sync. If you're capable and want to work on what could be a very fun exciting mod by all means drop us a line, if you quickly decide this isn't for you no biggie.
Looking for someone to expand Cosmic Eclipse into the realm of towers defense type stuffs. Essentially the mod is more about space combat right now, but we want it to be a bit more, to have ships that can build towers and other exciting buildings to compliment what we already have. What this entails is that you be very familiar with the data editor, know how ability panels work, how turrets work, how firing arcs work, how upgrades affect damage, range, and all that jazz. The better you are at making a kick ass, deep tower defense, the more we'd like to have you on the team! Nothing is set in stone at this point, we're open to new ideas and want you to have fun working on this stuff. That said we have some exciting stuff planned already and systems brainstormed to fit right into the game. If you have requests for custom assets that's totally possible too. We would also hope you know how weapons and projectiles work.
Someone able to artfully create triggers, actions, records, and presets. The mod has a lot of growing and polish to go and it would be great to have another designer on board to take ownership of some of these systems. I'll be honest, we need to polish some things up right now before we can move forward in terms of our scripts. I'm taking that responsibility on myself and learning as I go, but it's going to take a little time. Whether you can help in this area or not we could really just use more competent designers as we are spread very thin right now with all the other aspects of the mod such as art, level design, balance, you name it I'm pretty much juggling it solo right now.
Why am I recruiting?
In the interest of full disclosure good help is hard to find, and when you do find it, it can be snatched up by someone who can give them an actual paycheck. I can't offer that, all i can offer is a mod that i think (and many who have tested it) is a ton of fun and has tons of promise. Some day some how it may pay some bills but that's all out of my hands and obviously not something we can bank on. It truly is just a labor of love at this point and if anyone wants to be a part of it that would be swell. I'm not the owner of the mod, just the guy that started it, and everyone who works on it will be on the credits owning every bit of what they created for the mod. Send me a PM on Mapster if you're interested or just add me on BNET. Even if you just wanna try the mod for sh*ts and giggles it's always fun to show people what we're working on!
crazyfingers 345 (US server)
About the Team:
There are 2 main contributors to the mod. Myself: I'm personally a well rounded 3d artist who is spending all his time making triggers and content for the mod rather than art which i'm much better at! I'll find the time to add more art and clean up existing assets but for now gameplay is more pressing. My buddy from school was handling all the UI and high end scripting but recently found a full time gig, he may or may not be contributing to the mod in the future. With some luck he'll be back and everything will be sunshine and rainbows but either way we could use more hands on deck as it's a pretty big project. So yes, it's an incredibly small team that is possibly on the verge of not being a team at all. Nothing's lost though, i'm in the process of revamping things as we speak and i'll shoulder this whole thing myself to bring about a first release if i have to, but it would be nice to have more help. Anyway, enough rambling, if you want on board, know your sh*t, and have some free time send me a PM and we'll see about kickin' some arse on a fun mod :D.
P.S. If you're very strong in any other areas and might want to join drop me a line, I'll find a way to get you on the team in some capacity!