Hello you! I am offering to help you with your trigger dialog / UI problems & questions & requests. If your problem seems too time consuming to create, i will give you guidance but wont make the request for you.
I have been working with dialogs for sometime and i have learned quite alot about them and want to share this info to others who might struggle with this.
I mainly work with trigger editor with dialogs but use UI Layouts when i need them to achieve certain thing.
Requesting
Don't PM me. Post on this thread so other people looking for this info will find answers easily.
Explain what you need or want from your UI/dialog in single post. So one request won't clutter too much.
If you need to give more info after you have submitted a post. Edit it into your post at the bottom
If i need more info about your request i will PM you.
After i have finished on your request i will reply to your post.
I'm totally noob in dialogs and want to ask if you can make something like this? I need it for my campaign for mothership abilities.
I just need four buttons, dialog panel frame, cooldown for the buttons, set abilities like when i push when i will can for exemple cast psi storm. That's all what i need.
I'm currently using a always open six slot inventory that was customized in the UI. Is it possible via triggers to make it so a player could view another player's inventory (ally or enemy)?
you have to use the same inventory system which is used for the 9 slot always open inventory. there is a tutorial here. then all the items are automatically shown to at least allies.
I really need help because I am making a Moba game. I need a UI simular to League of legends or heroes of the storm. Something very simple with 4 ability slots at the bottom middle with a minimap and character portrait in the bottom left and right.
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Introduction
Hello you! I am offering to help you with your trigger dialog / UI problems & questions & requests. If your problem seems too time consuming to create, i will give you guidance but wont make the request for you.
I have been working with dialogs for sometime and i have learned quite alot about them and want to share this info to others who might struggle with this. I mainly work with trigger editor with dialogs but use UI Layouts when i need them to achieve certain thing.
Requesting
Hi man, i need help
I'm totally noob in dialogs and want to ask if you can make something like this? I need it for my campaign for mothership abilities.
I'm currently using a always open six slot inventory that was customized in the UI. Is it possible via triggers to make it so a player could view another player's inventory (ally or enemy)?
you have to use the same inventory system which is used for the 9 slot always open inventory. there is a tutorial here. then all the items are automatically shown to at least allies.
I'm having a problem with leaderboards not showing for the triggering player.
'Show all leaderboards to player group triggering player' Does not work unless I change 'triggering player' to 'all players'
I'm using this with the event when 'any player' presses the tab key down.
EDIT: This problem has been solved using the work around show/hide leaderboard minimized state.
I really need help because I am making a Moba game. I need a UI simular to League of legends or heroes of the storm. Something very simple with 4 ability slots at the bottom middle with a minimap and character portrait in the bottom left and right.