I'm looking for a map designer (or terrainer, whatever you call it in this forum) for the Terran Tactics single-player campaign. Aside from having the required skill and talent, the most important requirement is that you're available for a short discussion at least once a week (or every two weeks if it's a stressful time period for you).
As a map designer, your job is to design the layout of the maps (required) and maybe apply details such as doodads and advanced texture details (optional, but would speed up the process since your terrain designer isn't available 24/7).
It goes without saying that this is not a "do a map with these specs" request work, you'll be a proper part of the team and each and every aspect of the maps will be discussed properly (hence the availability thing mentioned earlier).
If you're interested, you can post here or send me a PM. You don't need a dozen maps as reference (although they can help), as long as you're frequently available and can pass the test, you're in.
WTF are you even looking for? I'm fed up with people just asking for people to do things for them but not in any way saying anything about the project or what anyone will do for it. Describe the role the person would play, what they'd need to do, what the project is, etc. If you don't want to do that, then you'll know why no one decided to join you guys.
My apologies if this thread looks a bit barebone, but I wanted to keep it short and easy to reed on purpose. I've linked to the project thread/discussion thread which contains all the details about Terran Tactics, and I didn't want to just copy & paste the plethora of information here.
I wanted to keep it clean and simple: I search for a map layout designer/terrainer - that's the message. Most people would be confused if I just post a wall of text, but by just linking to the details only those who're truly interested and want to know more about the project will read the information.
But for clarity's sake, I'll make it clear what exactly the map designer is supposed to do.
I'm looking for a map designer (or terrainer, whatever you call it in this forum) for the Terran Tactics single-player campaign. Aside from having the required skill and talent, the most important requirement is that you're available for a short discussion at least once a week (or every two weeks if it's a stressful time period for you).
As a map designer, your job is to design the layout of the maps (required) and maybe apply details such as doodads and advanced texture details (optional, but would speed up the process since your terrain designer isn't available 24/7).
It goes without saying that this is not a "do a map with these specs" request work, you'll be a proper part of the team and each and every aspect of the maps will be discussed properly (hence the availability thing mentioned earlier).
If you're interested, you can post here or send me a PM. You don't need a dozen maps as reference (although they can help), as long as you're frequently available and can pass the test, you're in.
@TheAzureguy: Go
WTF are you even looking for? I'm fed up with people just asking for people to do things for them but not in any way saying anything about the project or what anyone will do for it. Describe the role the person would play, what they'd need to do, what the project is, etc. If you don't want to do that, then you'll know why no one decided to join you guys.
/endrage
@Nebuli2:
My apologies if this thread looks a bit barebone, but I wanted to keep it short and easy to reed on purpose. I've linked to the project thread/discussion thread which contains all the details about Terran Tactics, and I didn't want to just copy & paste the plethora of information here.
I wanted to keep it clean and simple: I search for a map layout designer/terrainer - that's the message. Most people would be confused if I just post a wall of text, but by just linking to the details only those who're truly interested and want to know more about the project will read the information.
But for clarity's sake, I'll make it clear what exactly the map designer is supposed to do.
@TheAzureguy: Go
Alright. But keep in mind that the people who need something very easy to read aren't the people who are going to be helping you make the map.