Just wanted to share with you guys, how I have fun in Unity.
I wanted to create something physically realistic, and figured out that Unity has a class to access GPU and use it as CPU. Videocard is full of slow processor units, but there's alot of them. So, some kinds of calculations benefit greatly from being computed inside gpu https://routerlogin.uno/https://192168ll.link/.
So, I simulated a ground-kind of mater with lots of particles. There's around 30K of them. They physically interact with each other. And form a soil. And then I explode it. Now as it works, I'm thinking of remaking an old Scorched Earth game with this material.