out of interest, are you like a business studies student etc, or do you speak from experience from owning a business? I mean specifically owning, not being a manager, as in are you or have you been a director of a limited company etc?
I run my own business(es), yes. My family also owns a business that I participated in during high school, so I have a great deal of first hand experience in business ownership.
low sight radius and duration on wards doesn't increase skill cap in my opinion. it just promotes spamming them. there isn't a limit on the amount of wards you can buy iirc and they are cheaper. shrug.
Chu. great dota player. played HoN for a long time. was highest MMR for the entire time. until the time he switched to LoL. where he became highest ELO in that game. then quit. made that comment. there is no source. because LoL mods delete anything controversial. but google him and you'll find many.
i said SC2 should of had an amazing platform. like dota2 will have. this is not the engine or the game mechanics. im specifically talking about battle.net 2.0 and dota2's equivilant of it.
dota2 will continue to evolve just as dota1 has after it's "complete", valve has said all 104 heroes will be in the game for launch. then the new heroes start. the mechanic changes.
i have depression issues and alot of the time i feel incredibly alone. sometimes i force myself to play games i dont like simply because my friends are playing them.
i think my arguement was fine. just missinterpreted. i know my post was not as clear as it should of been.
hmm, so for dota 2, i think its going to do well, however its not my cup of tea. I prefer army management stuff, hence why i usually like the melee side of games better, but for customs Dota is pretty good.
I saw like 1 match of the dota 2 tournament, (the very first one im referring to) and i was not really impressed, to be honest warcraft 3 art direction is better than dota 2( alot of the background and the heroes in dota 2 use the same colors, making things really hard to read). Other than that it looks like a decent game, it stuck to what made dota = DOTA . I dont hate it, but i also hope it does not take over starcraft 2 esport scene, because starcraft 2 is a way better game to spectate.Dota as an esport is basically a farmfest with 3 or 4 major battles and thats the end, snore boring.
I look forward to heart of the swarm and i really hope blizzard could put their act back together, Fix the fucking custom map system, add clans for private moderate-able channels (clans were so important for custom games, as they were alot of clans based solely of a map) . they need to add automated tournaments .
with the release of blizzard all stars and heart of the swarm campaign, i see alot more goodies to play around with in the editor(custom content) which will improve alot of maps that have to rely on crap like retarded generic missile impact effects because their is nothing else to use ( it will make abilities look more fancy)
. I also see blizzard all stars doing pretty well, in a recent interview blizzard said dota doesn't really fit the blizzard policy of making games ( which is easy to learn hard to master) , so with that said i guess they would follow in league of legends sort of style to noob up the game a bit, and quite honestly nothing is wrong with that. If hero attack is any indication( a way more noob friendly game than sotis) is that blizzard all stars dota will do pretty well, However i highly , very highly doubt anybody sees it as a contender to dota 2 or LOL or HON, unless blizzard pulls something so incredible out of their ass, this i doubt ( because even if blizzard makes the best dota map possible, bnet .002 will be its grave, no reconnect and terrible ping = never will be taken seriously/no matchmaking, no freedom to boot public players from games.)
so all in all, starcraft 2 can only go up from here in regards to the custom game scene because we are already at the bottom of the barrel.
I guess they looked at Dota 2, realized they would get wiped the floor with and thought. We really need to actually make a few advancements in the genre and blow everyone away..
Reboot of Blizzard Dota means more models, effects, doodads, textures and other crap to use in custom maps. I approve. But they'd better include the models from the abandoned version.
"Getting it right and just meeting the Blizzard quality bar, and questioning a lot of the assumptions behind the genre, which is what we do at Blizzard,"
I hope they don't reboot their "Blizzard All-Stars will be free" idea, I would facepalm if they made people pay, considering the F2P situation in the competition.
I hope they don't reboot their "Blizzard All-Stars will be free" idea, I would facepalm if they made people pay, considering the F2P situation in the competition.
low sight radius and duration on wards doesn't increase skill cap in my opinion. it just promotes spamming them. there isn't a limit on the amount of wards you can buy iirc and they are cheaper. shrug.
There is no 'in my opinion' here. Either something increases the skill cap of the game by adding something to do, or it doesn't. Wards with a lower sight radius and duration mean you need to either place more wards more often, or place the same amount of wards as you would in a different game, but being required to place them more effectively. Just this decision increases the skill cap, as you need to be 'skilled' in the game to make a good decision. And past that decision, placing more wards more often also requires more skill than not placing them.
Edit: To add some clarification; if you need to place more wards more often, you need to make sure you time your moment of leaving the lane well. You do not want to run into an enemy hero for 1v1 as a support character (which is the person to place the wards), and you also do not want to miss out on too much XP from creep kills in your lane. This means you need to find exactly the right timing to put your wards down, and you need to quickly decide whether placing them in a slightly better location is worth the walk and risk of getting ganked. All of that increases the skill cap by requireing a support-player to make more decisions that have a bigger impact on the game.
Chu. great dota player. played HoN for a long time. was highest MMR for the entire time. until the time he switched to LoL. where he became highest ELO in that game. then quit. made that comment. there is no source. because LoL mods delete anything controversial. but google him and you'll find many.
I already have. Found a lot of ranting and random topics. I won't argue that he doesn't exist or something, but I didn't exactly find any kind of credentials, nor any kind of proof that he ever said such a thing.
Reboot of Blizzard Dota means more models, effects, doodads, textures and other crap to use in custom maps. I approve. But they'd better include the models from the abandoned version.
Why wouldn't they? Eul had a good first idea, but there have been plenty of good DOTA-style maps without any of those three names. Really, it's not like they are balancing gods that know everything better than others possibly can or such - they were really just at the right place at the right time.
Is what I want to believe. And I'm sure, HERE are many brains capable to build a nice stuff. (And I wonder if I am one of them). :D:D:D
Well It didnt turn out as good as it sounded in my head :D...but since I said to eiviyn I have a great idea for my new video I had to make it :D:D:D, well enjoy :D
Well It didnt turn out as good as it sounded in my head :D...but since I said to eiviyn I have a great idea for my new video I had to make it :D:D:D, well enjoy :D
Very nice Video :D
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I run my own business(es), yes. My family also owns a business that I participated in during high school, so I have a great deal of first hand experience in business ownership.
low sight radius and duration on wards doesn't increase skill cap in my opinion. it just promotes spamming them. there isn't a limit on the amount of wards you can buy iirc and they are cheaper. shrug.
Chu. great dota player. played HoN for a long time. was highest MMR for the entire time. until the time he switched to LoL. where he became highest ELO in that game. then quit. made that comment. there is no source. because LoL mods delete anything controversial. but google him and you'll find many.
i said SC2 should of had an amazing platform. like dota2 will have. this is not the engine or the game mechanics. im specifically talking about battle.net 2.0 and dota2's equivilant of it.
dota2 will continue to evolve just as dota1 has after it's "complete", valve has said all 104 heroes will be in the game for launch. then the new heroes start. the mechanic changes.
i have depression issues and alot of the time i feel incredibly alone. sometimes i force myself to play games i dont like simply because my friends are playing them.
i think my arguement was fine. just missinterpreted. i know my post was not as clear as it should of been.
hmm, so for dota 2, i think its going to do well, however its not my cup of tea. I prefer army management stuff, hence why i usually like the melee side of games better, but for customs Dota is pretty good.
I saw like 1 match of the dota 2 tournament, (the very first one im referring to) and i was not really impressed, to be honest warcraft 3 art direction is better than dota 2( alot of the background and the heroes in dota 2 use the same colors, making things really hard to read). Other than that it looks like a decent game, it stuck to what made dota = DOTA . I dont hate it, but i also hope it does not take over starcraft 2 esport scene, because starcraft 2 is a way better game to spectate.Dota as an esport is basically a farmfest with 3 or 4 major battles and thats the end, snore boring.
I look forward to heart of the swarm and i really hope blizzard could put their act back together, Fix the fucking custom map system, add clans for private moderate-able channels (clans were so important for custom games, as they were alot of clans based solely of a map) . they need to add automated tournaments .
with the release of blizzard all stars and heart of the swarm campaign, i see alot more goodies to play around with in the editor(custom content) which will improve alot of maps that have to rely on crap like retarded generic missile impact effects because their is nothing else to use ( it will make abilities look more fancy)
. I also see blizzard all stars doing pretty well, in a recent interview blizzard said dota doesn't really fit the blizzard policy of making games ( which is easy to learn hard to master) , so with that said i guess they would follow in league of legends sort of style to noob up the game a bit, and quite honestly nothing is wrong with that. If hero attack is any indication( a way more noob friendly game than sotis) is that blizzard all stars dota will do pretty well, However i highly , very highly doubt anybody sees it as a contender to dota 2 or LOL or HON, unless blizzard pulls something so incredible out of their ass, this i doubt ( because even if blizzard makes the best dota map possible, bnet .002 will be its grave, no reconnect and terrible ping = never will be taken seriously/no matchmaking, no freedom to boot public players from games.)
so all in all, starcraft 2 can only go up from here in regards to the custom game scene because we are already at the bottom of the barrel.
So apparently Blizz had completely rebooted Blizzard Dota/Allstars?
@Fullachain:
makes sense.
all i have to say is good luck.
Here's a link: http://multiplayerblog.mtv.com/2011/08/22/blizzard-dota-rebooted/
I guess they looked at Dota 2, realized they would get wiped the floor with and thought. We really need to actually make a few advancements in the genre and blow everyone away..
Reboot of Blizzard Dota means more models, effects, doodads, textures and other crap to use in custom maps. I approve. But they'd better include the models from the abandoned version.
:D
I hope they don't reboot their "Blizzard All-Stars will be free" idea, I would facepalm if they made people pay, considering the F2P situation in the competition.
Paying for HotS should be enough i suppose
There is no 'in my opinion' here. Either something increases the skill cap of the game by adding something to do, or it doesn't. Wards with a lower sight radius and duration mean you need to either place more wards more often, or place the same amount of wards as you would in a different game, but being required to place them more effectively. Just this decision increases the skill cap, as you need to be 'skilled' in the game to make a good decision. And past that decision, placing more wards more often also requires more skill than not placing them.
Edit: To add some clarification; if you need to place more wards more often, you need to make sure you time your moment of leaving the lane well. You do not want to run into an enemy hero for 1v1 as a support character (which is the person to place the wards), and you also do not want to miss out on too much XP from creep kills in your lane. This means you need to find exactly the right timing to put your wards down, and you need to quickly decide whether placing them in a slightly better location is worth the walk and risk of getting ganked. All of that increases the skill cap by requireing a support-player to make more decisions that have a bigger impact on the game.
I already have. Found a lot of ranting and random topics. I won't argue that he doesn't exist or something, but I didn't exactly find any kind of credentials, nor any kind of proof that he ever said such a thing.
The rest of your post makes sense.
I aprove 2 :D
Is what I want to believe. And I'm sure, HERE are many brains capable to build a nice stuff. (And I wonder if I am one of them). :D :D :D
Well It didnt turn out as good as it sounded in my head :D...but since I said to eiviyn I have a great idea for my new video I had to make it :D:D:D, well enjoy :D
Very nice Video :D