Well, let's thank Blizzard and Valve for still trying to stay true and *NOT* churning out endless lines of cookie cutter corporate games.
On a personal note: I haven't really been playing sc2 for the last 8 months... instead I've been back playing CS source. What I found is even after 7+ years that game still has a huge community and it still is one of the funnest shooters (keep in mind I'd say this about the original CS but the graphics are too bad for me now lol). Not ironically though I play on a custom map 24/7 server...
because there is no reason to miss them, if you miss them - play them again.
It won't be the same even if the game would be 100% the same like the old one, your emotions combined already with those games you won't be able to transfer freely to an "remake" plus it for sure kinda missing the nostalgic factor
Agree. Ofcourse games I have played in childhood feel so much better than new ones because we have so many good memories on that old game. It is not only the game its everything good that you can combine to that game such how fun you had with friends playing that game.
After ten years I think we have lot of "golden" memories of Starcraft2 and great community that made maps by editor =)
I agree with a lot of things said in this thread. The gaming business as a whole has kind of lost its soul, and finding games that are worth the time just seems to get harder and harder...especially RPGs. My favorite games are some of the old-school RPGs like FF7 and FF8, Chrono Cross, Legend of Mana.... You just don't see games like those very often anymore. However, Persona 4 is probably the most recent RPG that I genuinely enjoyed, and that's only a few years old.
4th directive - you must have a boss fight that consists of only talking. Yeah! Planescape Torment FTW!
Hey now, Fallout 1 and Arcanum had those too. In a way FO2 did as well, but it is blurrier, considering Horrigan.
For the record, I am replaying those 3 fuckers, and, while I feared the clunky interfaece and blurry graphics would get in the way, the degree of enjoyment I have got from those 3 have made me ignore their flaws.
I miss Baldur's Gate. In fact, the big thing I dislike about many RPGs is play length - if I am shelling out 60 bucks for a video game, I'd prefer that game to be long. While I enjoyed ME1 and 2, 50-60$ each for about 35 hours of play each seemed too expensive. Yes, the presentation of the stories were great (although I'd prefer more sophisticated content, I understand that the market for Dostoevsky fans in video games is quite small), and the game play was great too, but I get many more hours of entertainment per dollar spent out of something else. I suppose this is why I was such a fan of Oblivion and Morrowind; I logged about 200 hours (maybe more) on one character, and paid 60$ for the game of the year edition (that came with the two small expansions). That's about 10 hours of entertainment per 3$ spent. So, I suppose what I miss about the older RPGs, like Baldurs Gate, Neverwinter Nights (80 hours for 50$) was that value: you got a large quantity of high quality entertainment. Now, while the quality is still competitive, the quantity of the quality is not.
Edit: I suppose DAO does meet this standard, about 80H/60$, but I was fairly disappointed with the story, especially the ending. I hate it when RPGs takes your character and transforms him into some bogus general. What I loved about the expansions to Neverwinter Nights was the fact that you were at all times and adventurer.
Agree with Mozared... games don't feel like a group of nerds making something awesome, they feel like a business. That magic is, more or less, gone.
very interesting arguement - i also tend to agree more with Mozared - the new games like have no soul or something. i'm also fan of Chrono Trigger and Final fantasy and other old games. some new games i have played i almost forget after i have finished them. But the old games i have played i remember most of them. Played Chrono again lately and it like became almost some kind of science for me how to end it with different ways or how to get through some parts - i remember i used to like to think by myself how to beat all enemies and didn 't want to look for help from anywhere. maybe i'm getting old but now i was so annoyed that i couldn't beat some bad guys by myself that i had to look for a page that told me how to do it. Or maybe modern games and life has made me too impatient to find these things out by myself?
Its so much easier to find the answers from internet get through quickly and go on, with this game, and next game etc. although in old times i didn't have much choices i had only 1 game at a time to play and wanted to spend as much time as possible playing it and not finishing it too quickly.
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Who says nothing is impossible. I’ve been doing nothing for years
The first RPG I really became addicted to was Ragnarok Online.
I played it for a good 3-4 years before I got into WoW. Tried going back a few times, but the pathing is terrible and a lot of the game was changed to mimic newer MMOs, something the engine just wasn't meant to handle. It, like a majority of older MMOs, is a total grindfest.
I do believe newer RPGs have improved on certain aspects, like the introduction of quests, but I feel like they have become too reliant on these mechanics.
I miss the Freedom older RPGs had. The ability to go anywhere in the world (not be on rails for quest chains), allocating your own stat points, and diverse skill trees.
Holy necro! I mght replay Baldur's Gate so I can go through the expansion for the first time. But if we are talking old school RPGs, I guess we should start talking about SNES games like Chrono Trigger and Shadowrun.
I've a small list. I've played tons of RPG of all kinds, I even consider Starcraft a from of RPG. The best RPG out there is Pokemon hands down.
Not many RPG out there posses certain skills in-order to play like Earthbound does, this an RTSRPG. Earthbound is way ahead of it time in regards of RPGs. Earthbounds battle engine was a hybrid of Turn Base and Real Time Fighting. The game rewarded the player for making fast decisions. You could take several Fatal hits in earthbound and still live with 1HP but that is only if you able to beat the monster before your HP hits ZERO. If you ever played mother 3 you will see that the game has a rhythmic battle system and you got to play with the music in order to fight effectively.
Chrono Trigger is another amazing RPG, Level grinding in that game is actually enjoyable.
My favorite RPG is Star Ocean. That game is truly a master piece for an RPG but if you stop playing it for some amount of time you will have to relearn tons of stuff to play it because that games battle system requires a high degree of accuracy with every action cause you control the character inside the battle. Kinda of like WoW but better because you can switch control over to other characters and you can also set the battle stratagem of the friendly computers.
Another RPG that is amazing is Super Robot Taisen. That was a well rounded game tho there was no from of level grinding here. It was entirely straight shot through and require the utmost attention on the allocation of equipment and money for your fleet in order to beat it.
I wonder how people may consider jrpgs like old-school... i thought "old school" implies european style medieval rpg. For me such games are Daggerfall, Ultima, Icewind Dale, NVN 1 and Morrowind. Best games evah.
@abvdzh: Go In a sense you're right, but I'd still include SNES Shadowrun in the list, since it was based on the book rule system. The Icewind Dale series was fun and all, but it had way less story-driven moments than Baldur's Gate had. Neverwinter Nights was plain and boring in my opinion, and I never finished the first, and didn't even finish the tutorial part of the second. I used to create things for both though.
The second NVN was a fail by Obsidian games. I Finished every expansion of the NVN 1 by Bioware (shadows of unrentide and underdark) It was just f*kng masterpiece imo, especialy taking into account release date (2002). I love baldur's gate too but i dont know why the icewind dale i remember most. I havent seen the true old school rpg since NVN 1. The morrowind is one of my favorites but it lacks deep roleplaying mechanics which D&D had. Actualy i am considering Bethesda Piranha bytes and Bioware like the last True-RPG makers. Unfortunately their last games were dumbed down which may result in permanent death of hardcore rpgs as a genre. It will be just action - slashers with cool stories and upgradable gear.