The Dragon dies and the knight lives: Knight drinks well 1 water prior to the trade, and gives normal water to the dragon. Dragon drinks six to cure himself but dies since he hadnt been poisoned
The Dragon dies and the knight lives: Knight drinks well 1 water prior to the trade, and gives normal water to the dragon. Dragon drinks six to cure himself but dies since he hadnt been poisoned
What if the Dragon gives the knight well-1-poison (which doesn't cure itself) or normal water?
Then the knight would have poisoned himself and would die.
The way I interpretted is that the only way to cure is to drink one number above the poison so if you guess the wrong number then you die, 2 poisons don't make a right unless it's exactly above the current poison you have. Otherwise then yeah 6 would cure all but he did say there was no wondercure, i'm not sure if that's what he meant though.
Also if the Dragon was given normal water then he wouldn't feel the affects of the poison and therefore wouldn't drink from a poisoned well and he would survive.
Or both the knight and the dragon drink well 1 water prior to the duel, then they cure each other. Or, if given regular water, they then proceed to drink well 2 water.
There was once a zealot, marine, and zergling. They each entered a temple on bel'shir. The zergling came from the west, the zealot, north, and the marine, east. They found that the Xel'naga artifact that they were looking for does not exist. They want to leave immediately. The zergling leaves from where he came and dies by spikes. The zealot and marine stop.
Eventually, the zealot translates words on the walls. It says that there are 4 gates. 1 south, 1 north, 1 west, and 1 east. They are each numbered. The zealot remembered that his number is 2. The marine's was 3. It also says that each gate was numbered clockwise from 1 to 4. It said you can enter from any gate, but you could only exit from 1. Gate 1 kills by spikes, Gate 2 kills by arrows, and Gate 3 only kills those who entered that same way. The rest is blurred. The zealot can only make out one more statement. The 1st person to leave gets killed no matter what, but if the 2nd or 3rd person enters the wrong gate, he dies.
The marine decided it was trying to trick him, so he went the way he came from. The zealot followed.
The riddle says "a higher numbered well.". It doesn't say that it needs to be exactly one level higher.
Poison level 6 cures all other poisons except of itself. It is no wonder cure because it kills people who aren't poisoned, or who aren't poisoned by level-6-poison.
And the poison's (only) effect is to kill you. Once you feel it's effects it's too late.
The Zergling died. The marine (who is second to leave) leaves through gate 3 and dies too.
The Zealot, if he is clever, leaves through gate 3. And then he should pray that the blurred out part isn't his death sentence.
Oh okay then, the best choice would be to drink well #1 and you have good odd's of being cured.
Still I don't really see there being one exact answer here either although that does change the chances of survival!
Both have a 33% chance to survive if they drink well #1 prior to duel BECAUSE then if they are given well #1 they die, if they are given normal water they die, but if they are given any number above #1 they live. That's 1 out of 3 chances to surive. Therefore it's an equal chance to live and even though the dragon has access to another well, it doesn't increase the chance to surive!
Serving water from well 1 is instant win, because:
If you aren't poisoned, you get poisoned and die
If you are poisoned, there's no well 0, so you die
If both think this way, both die, imo. There's no way of knowing if you got poisoned with the enemy drink, and risking drink from higher wells could mean you're poisoning yourself when you are clean.
HOWEVER!
If the dragon poisons itself with well 5, no matter what he gets from the knight, he can fly up and drink from well 6 and cure himself.
By this way, the dragon lives, and the knight dies. Knight doesn't have access to any well above 5, which would neutralize dragon's poison and leave him with the doubt and its risk. Dragon has the victory from before just because of Well 6.
PS: I'm presuming drinking a well when you're already poisoned by it has no effect at all, and that if you neutralize a poison, any trace of poison disappears from you body.
Edit: Also, I presume you can use unpoisoned water. If not, both die because of reasons above the "however!".
looking at all the answers and taking in account that both the dragon and the knight are equally intelligent should come to the conclusion that both survive the duel.
however removing the last line of the official riddle kills the riddle itself (its not really a riddle any more)
however removing the last line of the official riddle kills the riddle itself (its not really a riddle any more)
With last line of the official riddle you mean "Why does X die? Why does Y live?".
That's removed because it's stupid to give the result and only expect the others to answer how to get to this result. It's especially stupid when the result is wrong. Let's call it a quiz then. Or how'd you name it?
If the dragon poisons itself with well 5, no matter what he gets from the knight, he can fly up and drink from well 6 and cure himself.
Oho! That indeed looks like a way with 100% survival chance for the dragon. He knows he is poisoned, he knows the knight can not cure him, so he knows that the level-6-poison will always yield a cure for him.
Well done!
So the dragon lives and the knight dies.
What if I told you that the knight has a way for a 100% survival chance? :D
Given a room with three switches connected to three light bulbs in
another room. There is no way to see from one room to the other. You
start in the room with the switches and are allowed to switch them as
you see fit. Once finished, you go to the room with the light bulbs.
Upon seeing the state of the bulbs, can you figure out which switches
controlled which light bulbs?
I also read along and figured out the answer to the dragon and knight riddle and it's very shocking. If you really want to know the logic behind the answer, here's a neat website to look at.
The dragon:
-will most likely use the water from well 6, because the knight doesn't have any water able to cure its poison.
-will ask the knight to drink water 6 first, so that the poison could not cured by any water the knight brought.
-won't bring clean water because it would either result in both duelists dying from poisoning, or both still alive if the knight brought clean water.
-won't bring water from wells 1-5 because it increases the odds of both dying, or both alive, or the knight being cured.
-will die anyway if he drinks his water (from well 6) first.
The knight:
-will most likely use the water from well 1, because this is the safest water to drink.
-will ask to drink his own water first, to be sure the poison is cured by the water brought by the dragon.
-will die if the dragon brings clean water to trick the knight.
-won't bring clean water because they would both die, or survive if the dragon brought clean water too.
-will die anyway if he doesn't drink his water (from well 1) first.
I'll give you guys a hint. If you drink a higher numbered well, you're cured...no more poison. If you drink a lower number well...guess what, it REMOVES the poison you had before, and replaces it with that new poison.
I know the riddle with the 3 light bulbs. The answer to that one is evil. Because here you don't only have to cleverly use the facts but also think outside the box :)
No wrong D:
If you drink a poison with a lower number than what you have already then nothing happens and you still have the old poisoning. The riddle would say so if it's otherwise. Leaving out such an important information would make this question basically un-answerable.
Better read the riddle's solution again? :D
I read again and guess what, it's probably one of THE WORST riddles ever. The guy even mensions that you have to assume EVERYTHING. That part is easily assumed in order to get to the answer.
The Dragon dies and the knight lives: Knight drinks well 1 water prior to the trade, and gives normal water to the dragon. Dragon drinks six to cure himself but dies since he hadnt been poisoned
What if the Dragon gives the knight well-1-poison (which doesn't cure itself) or normal water?
Then the knight would have poisoned himself and would die.
There are ways with 100% survival rate.
@Cbasz95: Go
The way I interpretted is that the only way to cure is to drink one number above the poison so if you guess the wrong number then you die, 2 poisons don't make a right unless it's exactly above the current poison you have. Otherwise then yeah 6 would cure all but he did say there was no wondercure, i'm not sure if that's what he meant though.
Also if the Dragon was given normal water then he wouldn't feel the affects of the poison and therefore wouldn't drink from a poisoned well and he would survive.
Or both the knight and the dragon drink well 1 water prior to the duel, then they cure each other. Or, if given regular water, they then proceed to drink well 2 water.
Here's a question - can you mix waters?
I have an sc2 themed riddle for you.
There was once a zealot, marine, and zergling. They each entered a temple on bel'shir. The zergling came from the west, the zealot, north, and the marine, east. They found that the Xel'naga artifact that they were looking for does not exist. They want to leave immediately. The zergling leaves from where he came and dies by spikes. The zealot and marine stop.
Eventually, the zealot translates words on the walls. It says that there are 4 gates. 1 south, 1 north, 1 west, and 1 east. They are each numbered. The zealot remembered that his number is 2. The marine's was 3. It also says that each gate was numbered clockwise from 1 to 4. It said you can enter from any gate, but you could only exit from 1. Gate 1 kills by spikes, Gate 2 kills by arrows, and Gate 3 only kills those who entered that same way. The rest is blurred. The zealot can only make out one more statement. The 1st person to leave gets killed no matter what, but if the 2nd or 3rd person enters the wrong gate, he dies.
The marine decided it was trying to trick him, so he went the way he came from. The zealot followed.
The question is, who died?
@Bronxsy: Go
The riddle says "a higher numbered well.". It doesn't say that it needs to be exactly one level higher.
Poison level 6 cures all other poisons except of itself. It is no wonder cure because it kills people who aren't poisoned, or who aren't poisoned by level-6-poison.
And the poison's (only) effect is to kill you. Once you feel it's effects it's too late.
Assuming they both survive their duel, they both live since they just brought water, and not poisoned well-water.
Edit:
Mehh, broke my logic.
(Bump) Updated my riddle.
Updated post again.
Ehh - no it can also be poisoned. I guess this part could be thought of being a trick question.
But no: this isn't a trick question :)
Also - if you want it to be sc2-themed you can exchange knight and dragon with marine and zealot or something.
@yukaboy: Go
The Zergling died. The marine (who is second to leave) leaves through gate 3 and dies too.
The Zealot, if he is clever, leaves through gate 3. And then he should pray that the blurred out part isn't his death sentence.
Just looked up the answer, but I won't spoil it. Silly mindpuzzles.
@s3rius: Go
Oh okay then, the best choice would be to drink well #1 and you have good odd's of being cured.
Still I don't really see there being one exact answer here either although that does change the chances of survival!
Both have a 33% chance to survive if they drink well #1 prior to duel BECAUSE then if they are given well #1 they die, if they are given normal water they die, but if they are given any number above #1 they live. That's 1 out of 3 chances to surive. Therefore it's an equal chance to live and even though the dragon has access to another well, it doesn't increase the chance to surive!
@serius
Serving water from well 1 is instant win, because:
If both think this way, both die, imo. There's no way of knowing if you got poisoned with the enemy drink, and risking drink from higher wells could mean you're poisoning yourself when you are clean.
HOWEVER!
If the dragon poisons itself with well 5, no matter what he gets from the knight, he can fly up and drink from well 6 and cure himself.
By this way, the dragon lives, and the knight dies. Knight doesn't have access to any well above 5, which would neutralize dragon's poison and leave him with the doubt and its risk. Dragon has the victory from before just because of Well 6.
PS: I'm presuming drinking a well when you're already poisoned by it has no effect at all, and that if you neutralize a poison, any trace of poison disappears from you body.
Edit: Also, I presume you can use unpoisoned water. If not, both die because of reasons above the "however!".
looking at all the answers and taking in account that both the dragon and the knight are equally intelligent should come to the conclusion that both survive the duel.
however removing the last line of the official riddle kills the riddle itself (its not really a riddle any more)
With last line of the official riddle you mean "Why does X die? Why does Y live?".
That's removed because it's stupid to give the result and only expect the others to answer how to get to this result. It's especially stupid when the result is wrong. Let's call it a quiz then. Or how'd you name it?
Oho! That indeed looks like a way with 100% survival chance for the dragon. He knows he is poisoned, he knows the knight can not cure him, so he knows that the level-6-poison will always yield a cure for him.
Well done!
So the dragon lives and the knight dies.
What if I told you that the knight has a way for a 100% survival chance? :D
I was looking for answers when I found this...
Given a room with three switches connected to three light bulbs in another room. There is no way to see from one room to the other. You start in the room with the switches and are allowed to switch them as you see fit. Once finished, you go to the room with the light bulbs. Upon seeing the state of the bulbs, can you figure out which switches controlled which light bulbs?
I also read along and figured out the answer to the dragon and knight riddle and it's very shocking. If you really want to know the logic behind the answer, here's a neat website to look at.
Answered Riddle Link
It all depends on who drinks first.
The dragon:
-will most likely use the water from well 6, because the knight doesn't have any water able to cure its poison.
-will ask the knight to drink water 6 first, so that the poison could not cured by any water the knight brought.
-won't bring clean water because it would either result in both duelists dying from poisoning, or both still alive if the knight brought clean water.
-won't bring water from wells 1-5 because it increases the odds of both dying, or both alive, or the knight being cured.
-will die anyway if he drinks his water (from well 6) first.
The knight:
-will most likely use the water from well 1, because this is the safest water to drink.
-will ask to drink his own water first, to be sure the poison is cured by the water brought by the dragon.
-will die if the dragon brings clean water to trick the knight.
-won't bring clean water because they would both die, or survive if the dragon brought clean water too.
-will die anyway if he doesn't drink his water (from well 1) first.
I'll give you guys a hint. If you drink a higher numbered well, you're cured...no more poison. If you drink a lower number well...guess what, it REMOVES the poison you had before, and replaces it with that new poison.
THATS WHAT YOU'VE BEEN MISSING!
@ZealNaga: Go
You overlooked that the switch glasses. So each of them brings a glass of water for the other one to drink.
@yukaboy: Go
I know the riddle with the 3 light bulbs. The answer to that one is evil. Because here you don't only have to cleverly use the facts but also think outside the box :)
@yukaboy: Go
No wrong D:
If you drink a poison with a lower number than what you have already then nothing happens and you still have the old poisoning. The riddle would say so if it's otherwise. Leaving out such an important information would make this question basically un-answerable.
Better read the riddle's solution again? :D
I read again and guess what, it's probably one of THE WORST riddles ever. The guy even mensions that you have to assume EVERYTHING. That part is easily assumed in order to get to the answer.
Edit: Oh I see. Nvm lol!
You mean they both drink at the same time, and they drink water from the opponent first?