I definitely noticed that in a full 4 player game, killing things solo took longer, but killing things as a group seemed slightly faster than killing things solo in a 1 player game, especially when we were coordinated.
I am looking forward to D3, and I'm glad I didn't really pay TOO MUCH attention to all the changes they were making during the 16? beta patches. I read some of the previous changes and thought "Damnit, they're going to ruin Diablo!" but after playing the weekend... I see nothing wrong with it. If anything, it just reaffirms my belief that Blizzard is the best company out there, pushing out quality products time after time... not like EA...
After the weekend, I bought the Digital Copy, it's already on my PC just waiting to be installed at Midnight on release day.... :D
Well the original D2 had 4 acts, so thats fine, i just dont like whooping hte skele kings ass after i beat him down in D1 :D, but if im Re-fighting people I want to fight eh butcher again, he was harder then diablo in 1
Things are way easier in multiplayer, at least to me. Enemies are scaled up dramatically, so if you're fighting alone you will have a significantly harder time. But when you're all together, I feel like you just smash through your enemies. Which is fine by me, but worth pointing out.
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Most of the time I played solo and had a pretty easy time. The only time I died was while I was playing my mage, and even so only died once (I bit off more than I could chew, in that case). Every other class I found myself rushing to pull as many mobs as possible to get my bonuses as high as possible.
@Taintedwisp: Go
I believe there are 3? Acts in Diablo 3, maybe 4. Beating the Skeleton King is NOT the end of Act 1, it's likely just 1/4 of the First Act.
@ZealNaga: Go
The beginning of the game is always easy. It will get harder, and that is where the challenge and fun will come from.
@Kueken531: Go
I definitely noticed that in a full 4 player game, killing things solo took longer, but killing things as a group seemed slightly faster than killing things solo in a 1 player game, especially when we were coordinated.
I am looking forward to D3, and I'm glad I didn't really pay TOO MUCH attention to all the changes they were making during the 16? beta patches. I read some of the previous changes and thought "Damnit, they're going to ruin Diablo!" but after playing the weekend... I see nothing wrong with it. If anything, it just reaffirms my belief that Blizzard is the best company out there, pushing out quality products time after time... not like EA...
After the weekend, I bought the Digital Copy, it's already on my PC just waiting to be installed at Midnight on release day.... :D
@BorgDragon: Go
Well the original D2 had 4 acts, so thats fine, i just dont like whooping hte skele kings ass after i beat him down in D1 :D, but if im Re-fighting people I want to fight eh butcher again, he was harder then diablo in 1
@BorgDragon: Go
Things are way easier in multiplayer, at least to me. Enemies are scaled up dramatically, so if you're fighting alone you will have a significantly harder time. But when you're all together, I feel like you just smash through your enemies. Which is fine by me, but worth pointing out.
Most of the time I played solo and had a pretty easy time. The only time I died was while I was playing my mage, and even so only died once (I bit off more than I could chew, in that case). Every other class I found myself rushing to pull as many mobs as possible to get my bonuses as high as possible.